SketchpunkLabs | IK Rig like Prototype Demo @SketchpunkLabs | Uploaded 5 years ago | Updated 1 day ago
Showing off a few weeks worth of work trying to implement something similar to IK-Rigs from Ubisoft's GDC demo two year back. So far, the concept works by having a set of universal data that can be animated, then pushed through IK solvers then apply the results back to an armature bones.
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GitHub :: https://github.com/sketchpunk/FunWithWebGL2
Patreon :: https://www.patreon.com/sketchpunk
Twitter :: https://twitter.com/SketchpunkLabs
Tumblr :: http://sketchpunklabs.tumblr.com/
Showing off a few weeks worth of work trying to implement something similar to IK-Rigs from Ubisoft's GDC demo two year back. So far, the concept works by having a set of universal data that can be animated, then pushed through IK solvers then apply the results back to an armature bones.
======================================================
GitHub :: https://github.com/sketchpunk/FunWithWebGL2
Patreon :: https://www.patreon.com/sketchpunk
Twitter :: https://twitter.com/SketchpunkLabs
Tumblr :: http://sketchpunklabs.tumblr.com/