SketchpunkLabs | WebGL2 : 102 : ECS P6: Transform Hierarchy @SketchpunkLabs | Uploaded 6 years ago | Updated 1 day ago
Complex objects need to be nested together, so we create a new component that holds the data and a new system that will replace an existing system to tack on the functionality to add Parent-Child relationships and handle the transform hierarchy.
======================================================
GitHub :: https://github.com/sketchpunk/FunWithWebGL2
Patreon :: https://www.patreon.com/sketchpunk
Twitter :: https://twitter.com/SketchpunkLabs
Tumblr :: http://sketchpunklabs.tumblr.com/
Trello :: https://trello.com/b/zcTUPpFy/fun-with-webgl-20
Complex objects need to be nested together, so we create a new component that holds the data and a new system that will replace an existing system to tack on the functionality to add Parent-Child relationships and handle the transform hierarchy.
======================================================
GitHub :: https://github.com/sketchpunk/FunWithWebGL2
Patreon :: https://www.patreon.com/sketchpunk
Twitter :: https://twitter.com/SketchpunkLabs
Tumblr :: http://sketchpunklabs.tumblr.com/
Trello :: https://trello.com/b/zcTUPpFy/fun-with-webgl-20