@SketchpunkLabs
  @SketchpunkLabs
SketchpunkLabs | Shader Blocks : 000 : Proof of Concept @SketchpunkLabs | Uploaded 6 years ago | Updated 1 day ago
Here's a working example for visual programming sort of interface to generate GLSL (shader) code. The idea is to make a Shader Forge type of tool for the web where people can come in and play around with shaders in an easy and fun way.


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GitHub :: https://github.com/sketchpunk/ShaderBlocks
Patreon :: https://www.patreon.com/sketchpunk
Twitter :: https://twitter.com/SketchpunkLabs
Trello :: https://trello.com/b/91IsCJKE/shader-blocks
Shader Blocks : 000 : Proof of ConceptFun with WebGL 2.0 - Prototyping - 360 Video TexturingWebGL2 : 137 : IK Rig - GroundingFun with WebGL 2.0 : 012 : Phong LightingBeastgrip Remix MK3WebGL2 : 088 : Directional Rim (Fresnel) LightingWebGL2 : 126 : Spring MovementWebGL2 : 075 : Build a Particle SystemWebGL2 : 110 : Inverse Kinematics with Curve PlacementFun with WebGL 2.0 : 002 : Animation loopWebGL2 : 107 : Rotation MovementWebGL2 : 076 : Noise Distortion Fire

Shader Blocks : 000 : Proof of Concept @SketchpunkLabs