SketchpunkLabs | Fun with WebGL 2.0 : 002 : Animation loop @SketchpunkLabs | Uploaded 7 years ago | Updated 1 day ago
In this lesson we start refactoring some of the code from the previous lesson. Then we start animating our vertex and setting up a render loop that will handle some of the things we need to do animations, like controlling the FPS and calculating deltatime.
GitHub :: https://github.com/sketchpunk/FunWithWebGL2
Patreon :: https://www.patreon.com/sketchpunk
Tumblr :: http://sketchpunklabs.tumblr.com/
In this lesson we start refactoring some of the code from the previous lesson. Then we start animating our vertex and setting up a render loop that will handle some of the things we need to do animations, like controlling the FPS and calculating deltatime.
GitHub :: https://github.com/sketchpunk/FunWithWebGL2
Patreon :: https://www.patreon.com/sketchpunk
Tumblr :: http://sketchpunklabs.tumblr.com/