@SketchpunkLabs
  @SketchpunkLabs
SketchpunkLabs | WebGL2 : 069 : Create Keyframe Animator @SketchpunkLabs | Uploaded 6 years ago | Updated 1 day ago
Continuing where we left off in video 60, we will take the parsed keyframe animation data from gtlf and build an animator will use that information and based on time, lerp the changes between frames onto the armature. This will allow us to see the animations created by people... or yourselves.

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GitHub :: https://github.com/sketchpunk/FunWithWebGL2
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Trello :: https://trello.com/b/zcTUPpFy/fun-with-webgl-20
WebGL2 : 069 : Create Keyframe AnimatorWebGL2 : 105 : Bone / Skin WeightsShader Blocks : 001 : UI, Previews, Awesomeness, oh myFun with WebGL 2.0 : 003 : The Shaders Part 2Refactor Fungi 001WebGL2 : 063 : Animated Shield EffectWebGL2 : 093 : Deferred Lighting

WebGL2 : 069 : Create Keyframe Animator @SketchpunkLabs