@SketchpunkLabs
  @SketchpunkLabs
SketchpunkLabs | WebGL2 : 055 : Particle Spherical / Cylindrical Billboard @SketchpunkLabs | Uploaded 6 years ago | Updated 1 day ago
Today we talk about Billboarding, since its something that tends to be required when dealing with quads in a particle system. Billboard allows use a simple way to rotate a quad so it always faced the camera. Billboards are useful for many things even to allow easy viewing of little UIs in 3D Scenes.
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WebGL2 : 055 : Particle Spherical / Cylindrical Billboard3D printed Mechanical Iris ChallengeWebGL2 : 051 : Transform Manipulator with Ray IntersectionFun with WebGL 2.0 : 009 : The CubeFun with WebGL 2.0 : 018 : WebVR with HTC ViveFun with WebGL 2.0 : 025 : MRT & Post EffectsWebGL2 : 095 : Cylinder Wrapping and TapperingWebGL2 : 096 : Infinite TerrainWebGL2 : 091 : Basic Terrain EditorWebGL2 : 081 : Tron Line ShaderOpen Xortex - Update 002WebGL2 : 106 : Procedural Animation

WebGL2 : 055 : Particle Spherical / Cylindrical Billboard @SketchpunkLabs