SketchpunkLabs | WebGL2 : 095 : Cylinder Wrapping and Tappering @SketchpunkLabs | Uploaded 6 years ago | Updated 1 day ago
Time for more procedurally generated mesh fun. Today we explore manipulating a plane by wrapping it around a cylinder. Then we kick it up a notch and change the plane to have a spiral like pattern before doing the cylinder wrapping. Then we explore how to apply tappering. In the end we'll end up with a 3D spiral drill. From there I use previous code for mesh generation to create a platform and the rest of the parts to create the Spiral Core from the anime, Gurren Lagann.
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GitHub :: https://github.com/sketchpunk/FunWithWebGL2
Patreon :: https://www.patreon.com/sketchpunk
Twitter :: https://twitter.com/SketchpunkLabs
Tumblr :: http://sketchpunklabs.tumblr.com/
Trello :: https://trello.com/b/zcTUPpFy/fun-with-webgl-20
Time for more procedurally generated mesh fun. Today we explore manipulating a plane by wrapping it around a cylinder. Then we kick it up a notch and change the plane to have a spiral like pattern before doing the cylinder wrapping. Then we explore how to apply tappering. In the end we'll end up with a 3D spiral drill. From there I use previous code for mesh generation to create a platform and the rest of the parts to create the Spiral Core from the anime, Gurren Lagann.
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GitHub :: https://github.com/sketchpunk/FunWithWebGL2
Patreon :: https://www.patreon.com/sketchpunk
Twitter :: https://twitter.com/SketchpunkLabs
Tumblr :: http://sketchpunklabs.tumblr.com/
Trello :: https://trello.com/b/zcTUPpFy/fun-with-webgl-20