SketchpunkLabs | Fun with WebGL 2.0 : 036 : Procedurally Generated LowPoly Tree @SketchpunkLabs | Uploaded 7 years ago | Updated 1 day ago
Today we explore a method of generating a tree. We play around with vertices, connect them as triangles then create functionality to scale, extrude, rotate and move all those vertices around to build a random tree.
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GitHub :: https://github.com/sketchpunk/FunWithWebGL2
Patreon :: https://www.patreon.com/sketchpunk
Tumblr :: http://sketchpunklabs.tumblr.com/
Today we explore a method of generating a tree. We play around with vertices, connect them as triangles then create functionality to scale, extrude, rotate and move all those vertices around to build a random tree.
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GitHub :: https://github.com/sketchpunk/FunWithWebGL2
Patreon :: https://www.patreon.com/sketchpunk
Tumblr :: http://sketchpunklabs.tumblr.com/