@SketchpunkLabs
  @SketchpunkLabs
SketchpunkLabs | Fun with WebGL 2.0 : 001 : The first Vertex @SketchpunkLabs | Uploaded 7 years ago | Updated 1 day ago
This is a video tutorial series I'm looking to put together to learn how to use WebGL 2.0. The first main goal is to reach the point in where you can parse a OBJ file, load a texture and then have viewport control to rotate around it.

For now we start with just a single vertex and the beginnings of putting together a framework that we can use down the line for varies projects beyond just making a modal viewer. Maybe a game engine? Maybe even a 3d modeling tool? Who knows.

GitHub :: https://github.com/sketchpunk/FunWithWebGL2
Patreon :: https://www.patreon.com/sketchpunk
Tumblr :: http://sketchpunklabs.tumblr.com/
Fun with WebGL 2.0 : 001 : The first VertexWebGL2 : 079 : Adding and Removing VoxelsWebGL 2.0 : 047 : Ray intersects Bounding Box (OBB)WebGL2 : 122 : IK Solver AimWebGL2 : 137.6 : IK Rigs - Head & SpringsFun with WebGL 2.0 : The IntroductionFun with WebGL 2.0 : 029 : Animating on a Bezier Splines PathWebGL2 : 082 : Bloom / Glow Post EffectFun with WebGL 2.0 : 020 : Head Tracking in WebVRWebGL2 : 117 : Arc Circle IK SolverWebGL 3D Painting PrototypeWebGL2 : 137.0 : IK Rigs Intro

Fun with WebGL 2.0 : 001 : The first Vertex @SketchpunkLabs