@SketchpunkLabs
  @SketchpunkLabs
SketchpunkLabs | Fun with WebGL 2.0 : 020 : Head Tracking in WebVR @SketchpunkLabs | Uploaded 7 years ago | Updated 1 day ago
Now we're going to play with head tracking but this time we are going to have a cube setup to simulate where our hmd is in relation to the stage that is configured to simulate your room space. See as I walk around my room and you can visually see on screen where the HMD and what direction its pointing at. Great Effing stuff.

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GitHub :: https://github.com/sketchpunk/FunWithWebGL2
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Fun with WebGL 2.0 : 020 : Head Tracking in WebVRWebGL2 : 117 : Arc Circle IK SolverWebGL 3D Painting PrototypeWebGL2 : 137.0 : IK Rigs IntroWebGL 2.0 : 044 : Ray to Triangle IntersectionWebGL 2 : 053 : Instanced Particles with TransformFeedbackFun with WebGL 2.0 : 019 : Vive Roomscale in WebVRWebGL 2 : 052 : Create Particle Systems with TransformFeedbackWebGL2 : 072 : Octave Noise Texture GenerationWebGL2 : 084 : Hex SphereFun with WebGL 2.0 : 021 : Htc Vive ControllerFun with WebGL 2.0 : 037 : King Kais Planet Complete

Fun with WebGL 2.0 : 020 : Head Tracking in WebVR @SketchpunkLabs