SketchpunkLabs | Fun with WebGL 2.0 : 020 : Head Tracking in WebVR @SketchpunkLabs | Uploaded 7 years ago | Updated 1 day ago
Now we're going to play with head tracking but this time we are going to have a cube setup to simulate where our hmd is in relation to the stage that is configured to simulate your room space. See as I walk around my room and you can visually see on screen where the HMD and what direction its pointing at. Great Effing stuff.
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GitHub :: https://github.com/sketchpunk/FunWithWebGL2
Patreon :: https://www.patreon.com/sketchpunk
Tumblr :: http://sketchpunklabs.tumblr.com/
Now we're going to play with head tracking but this time we are going to have a cube setup to simulate where our hmd is in relation to the stage that is configured to simulate your room space. See as I walk around my room and you can visually see on screen where the HMD and what direction its pointing at. Great Effing stuff.
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GitHub :: https://github.com/sketchpunk/FunWithWebGL2
Patreon :: https://www.patreon.com/sketchpunk
Tumblr :: http://sketchpunklabs.tumblr.com/