@SketchpunkLabs
  @SketchpunkLabs
SketchpunkLabs | Fun with WebGL 2.0 : 037 : King Kai's Planet Complete @SketchpunkLabs | Uploaded 7 years ago | Updated 1 day ago
The is the end of our milestone related to learning how to do procedurally generated meshes. Walk threw the last few bits of functionality that was created to complete creating kai's planet.

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GitHub :: https://github.com/sketchpunk/FunWithWebGL2
Patreon :: https://www.patreon.com/sketchpunk
Tumblr :: http://sketchpunklabs.tumblr.com/
Fun with WebGL 2.0 : 037 : King Kais Planet CompleteWebGL2 : 134 : Data Texture Skin AnimationFun with WebGL 2.0 : 034 : Loop Dynamic Road Path ShapeFun with WebGL 2.0 : 004 : Lines to GridsFun with WebGL 2.0 : 026 : Gadget, Widget, Control, Gizmo, ManipulatorIK Rig - Prototype DemoWebGL2 : 070.1 : More Noise Texture GenerationWebGL2 : 080 : Generate Topographic Map TilesWebGL2 : 103 : ECS P7 : MovementWebGL2 : 077 : Character Controller with Gamepad APIWebGL2 : 062 : Depth Testing / Intersection Highlight / Force Field EffectWebGL2 : 065 : 3D Knots Challenge

Fun with WebGL 2.0 : 037 : King Kai's Planet Complete @SketchpunkLabs