@SketchpunkLabs
  @SketchpunkLabs
SketchpunkLabs | WebGL2 : 072 : Octave Noise Texture Generation @SketchpunkLabs | Uploaded 6 years ago | Updated 1 day ago
We continue doing more texture generation by making our noise function go threw different octaves, which is taking samples at different resolutions and combining it together in one form or another. We explore different methods and see the texture results.

======================================================
Links of Interest

http://iquilezles.org/www/articles/palettes/palettes.htm

======================================================
GitHub :: https://github.com/sketchpunk/FunWithWebGL2
Patreon :: https://www.patreon.com/sketchpunk
Twitter :: https://twitter.com/SketchpunkLabs
Tumblr :: http://sketchpunklabs.tumblr.com/
Trello :: https://trello.com/b/zcTUPpFy/fun-with-webgl-20
WebGL2 : 072 : Octave Noise Texture GenerationWebGL2 : 084 : Hex SphereFun with WebGL 2.0 : 021 : Htc Vive ControllerFun with WebGL 2.0 : 037 : King Kais Planet CompleteWebGL2 : 134 : Data Texture Skin AnimationFun with WebGL 2.0 : 034 : Loop Dynamic Road Path ShapeFun with WebGL 2.0 : 004 : Lines to GridsFun with WebGL 2.0 : 026 : Gadget, Widget, Control, Gizmo, ManipulatorIK Rig - Prototype DemoWebGL2 : 070.1 : More Noise Texture GenerationWebGL2 : 080 : Generate Topographic Map TilesWebGL2 : 103 : ECS P7 : Movement

WebGL2 : 072 : Octave Noise Texture Generation @SketchpunkLabs