SketchpunkLabs | Custom walking and flying character controller in unity 3d / mixamo @SketchpunkLabs | Uploaded 7 years ago | Updated 1 day ago
Just a demo of me learning to control 3d characters in unity 3d. Creating a custom character controller using finite state machines to manage which animations should be running and how the character moves in the environment.
The character and animations come from mixamo.com
People starting to ask for the unity source. Here it is :
http://vor.sketchpunk.com/temp/Unity_CharController.zip
About tutorials, I don't make unity tutorials, sorry. I'll focus more on tuts on creating a game engine from scratch. At some point in development I would probably create something like this but using my own armature system and procedurally generated animations.
Just a demo of me learning to control 3d characters in unity 3d. Creating a custom character controller using finite state machines to manage which animations should be running and how the character moves in the environment.
The character and animations come from mixamo.com
People starting to ask for the unity source. Here it is :
http://vor.sketchpunk.com/temp/Unity_CharController.zip
About tutorials, I don't make unity tutorials, sorry. I'll focus more on tuts on creating a game engine from scratch. At some point in development I would probably create something like this but using my own armature system and procedurally generated animations.