SketchpunkLabs | WebGL2 : 091 : Basic Terrain Editor @SketchpunkLabs | Uploaded 6 years ago | Updated 1 day ago
I want to make 3D tools, not just games. So with this video we build up a very basic terrain editor. Set up all the pieces needed to get such a tool running, like being able to click anywhere on the 3D plane to raise or lower the vertices plus being able to draw on a 2D texture and have the 3D model reflex the changes in the terrain. The goal being that this sample can be a starting point for anyone who wishes to make a terrain editor of their own.
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GitHub :: https://github.com/sketchpunk/FunWithWebGL2
Patreon :: https://www.patreon.com/sketchpunk
Twitter :: https://twitter.com/SketchpunkLabs
Tumblr :: http://sketchpunklabs.tumblr.com/
Trello :: https://trello.com/b/zcTUPpFy/fun-with-webgl-20
I want to make 3D tools, not just games. So with this video we build up a very basic terrain editor. Set up all the pieces needed to get such a tool running, like being able to click anywhere on the 3D plane to raise or lower the vertices plus being able to draw on a 2D texture and have the 3D model reflex the changes in the terrain. The goal being that this sample can be a starting point for anyone who wishes to make a terrain editor of their own.
======================================================
GitHub :: https://github.com/sketchpunk/FunWithWebGL2
Patreon :: https://www.patreon.com/sketchpunk
Twitter :: https://twitter.com/SketchpunkLabs
Tumblr :: http://sketchpunklabs.tumblr.com/
Trello :: https://trello.com/b/zcTUPpFy/fun-with-webgl-20