Uploaded December 2025 | Updated September 2026, 2 weeks ago
Project Files: patreon.com/posts/146800431 .
Today we are going to start a brand new tutorial series on "Reactive Turn Based Combat" in unreal engine based on the game "Clair Obscur: Expedition 33". Here I wish to cover all the mechanics required to implement a similar game. As the first part, we will implement a system to define party members for the player party and enemy party. Then we work on how to switch between characters in player's party and how to change the enemy character player focus on for attacking.
Full Turn Based Combat Tutorial Playlist: youtube.com/playlist?list=PLNTm9yU0zou6mFZrlOpZJJA7cObll2Hft
โบ ๐ ๐๐ฎ๐ฉ๐ฉ๐จ๐ซ๐ญ ๐๐ก๐ ๐๐ก๐๐ง๐ง๐๐ฅ // ๐๐๐๐จ๐ฆ๐ ๐ ๐๐๐ญ๐ซ๐จ๐ง!
patreon.com/codelikeme
โบPatrons will have access to project files of all the stuff I do in the channel and other extra benefits
Join this channel to get access to perks:
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Project Files: patreon.com/posts/146800431 .
Today we are going to start a brand new tutorial series on "Reactive Turn Based Combat" in unreal engine based on the game "Clair Obscur: Expedition 33". Here I wish to cover all the mechanics required to implement a similar game. As the first part, we will implement a system to define party members for the player party and enemy party. Then we work on how to switch between characters in player's party and how to change the enemy character player focus on for attacking.
Full Turn Based Combat Tutorial Playlist: youtube.com/playlist?list=PLNTm9yU0zou6mFZrlOpZJJA7cObll2Hft
โบ ๐ ๐๐ฎ๐ฉ๐ฉ๐จ๐ซ๐ญ ๐๐ก๐ ๐๐ก๐๐ง๐ง๐๐ฅ // ๐๐๐๐จ๐ฆ๐ ๐ ๐๐๐ญ๐ซ๐จ๐ง!
patreon.com/codelikeme
โบPatrons will have access to project files of all the stuff I do in the channel and other extra benefits
Join this channel to get access to perks:
youtube.com/channel/UClb6Jh9EBV7a_Nm52Ipll_Q/join
Like my facebook page for more content : facebook.com/gamedevelopersclub
Follow me on twitter : twitter.com/CodeLikeMe2
Follow me on reddit : reddit.com/user/codelikeme
#CodeLikeMe #unrealengine #ue4 #indiegamedev










