Unreal Mini Map - Clamp Markers To Edge - Unreal Engine 5 Action RPG #203 @CodeLikeMe
Unreal Mini Map - Clamp Markers To Edge - Unreal Engine 5 Action RPG #203  @CodeLikeMe
Uploaded January 2026 | Updated September 2026, 2 weeks ago
Project Files: patreon.com/posts/148654462 .
This is the 203rd episode of the tutorial series Unreal Engine Action RPG game using Gameplay Ability System. Today we are going to work on how to clam certain minimap markers / minimap icons to the edge of the minimap so they would always appear on minimap even if the object represented by the marker is out of the range shown in minimap. This would be useful for things like objective markers so player will always know which direction to go even if the location is far away. This would be implemented as a per object option "ClampToEdge" in the existing minimap marker component that we add to actors.

Animations are sponsored by: ramsterzanimations.com
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Action RPG series with gameplay ability system:
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Unreal Mini Map - Clamp Markers To Edge - Unreal Engine 5 Action RPG #203

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