Unreal Marker System - Stay On The Edge of the Screen - Unreal Engine 5 Action RPG #197 @CodeLikeMe
Unreal Marker System - Stay On The Edge of the Screen - Unreal Engine 5 Action RPG #197  @CodeLikeMe
Uploaded January 2026 | Updated September 2026, 2 weeks ago
Project Files: patreon.com/posts/148083276 .
This is the 197th episode of the tutorial series Unreal Engine Action RPG game using Gameplay Ability System. Recently we implemented a floating marker system and today we are going to work on how to add custom marker icons for different entities. Today we are going to work on how to make certain markers stay on the edge of the screen so that even if the object represented by the marker is out of the view of the player. This would allow player to quickly understand which direction to turn in order to look at the direction of the object represented by the marker. We can use this to show things like important objective markers, checkpoint locations etc in the game.


Animations are sponsored by: ramsterzanimations.com
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Action RPG series with gameplay ability system:
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Unreal Marker System - Stay On The Edge of the Screen - Unreal Engine 5 Action RPG #197

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