Sebastian Lague | [Unity] Procedural Planets (E05: shader) @SebastianLague | Uploaded 6 years ago | Updated 3 hours ago
In this episode we use shadergraph to create a simple shader for our planet.
Get the project files for this episode:
http://github.com/SebLague/Procedural-Planets
Support the creation of more tutorials and get early access to new videos: https://www.patreon.com/SebastianLague
In this episode we use shadergraph to create a simple shader for our planet.
Get the project files for this episode:
http://github.com/SebLague/Procedural-Planets
Support the creation of more tutorials and get early access to new videos: https://www.patreon.com/SebastianLague