Coding Adventure: Procedural Moons and Planets @SebastianLague
Coding Adventure: Procedural Moons and Planets  @SebastianLague
Uploaded July 2020 | Updated September 2026, 2 weeks ago
Trying to generate some simple little moons and planets to fly about and explore.
Inspired by the (incredible!) game Outer Wilds.

Watch the next solar system video: youtu.be/DxfEbulyFcY
Previous solar system video: youtu.be/7axImc1sxa0

Project Files:
The Unity project is available on github here: github.com/SebLague/Solar-System/tree/Episode_02
If you'd like to support my work and get early access to new projects, you can do so here on Patreon: patreon.com/SebastianLague

Resources:
redblobgames.com/x/1842-delaunay-voronoi-sphere
iquilezles.org/www/articles/smin/smin.htm
medium.com/@bgolus/normal-mapping-for-a-triplanar-shader-10bf39dca05a
medium.com/game-dev-daily/four-ways-to-create-a-mesh-for-a-sphere-d7956b825db4
github.com/keijiro/KinoBloom
textures.com

Music:
"Brief Respite" by Antti Luode
"In the Clouds" by Falls
"When Rain Comes" by Tide Electric
"Reflections of Space and Time" by AEROPLANES
"Liminal" by Chelsea McGough
"Frontier" by Shimmer
"Sun and the Moon" by Moments

Sections:
0:00 Intro
0:25 Spheres
3:09 Craters
8:10 Noise
10:40 Triplanar Mapping
14:21 Planet Shape
15:28 Ocean
17:30 Planet Shading
20:06 Solar System
Coding Adventure: Procedural Moons and PlanetsIntroduction to Game Development (E07: vectors)RPG graphics E03: Weight painting [Blender][Unity] 2D Curve Editor (E03: closed path and auto-controls)Introduction to Game Development (E08: movement)[Unity] 2D Curve Editor (E02: adding and moving points)Unity Create a Game Series (E06. enemy attacks)Blender Character Creation (E01: Introduction)Polishing and Releasing My Tiny Geography GameKinematic Equations (E02: missile problem)Unity Create a Game Series (E09. obstacle placement)Character Creation (E09: collisions and jumping)
Sebastian Lague |

Coding Adventure: Procedural Moons and Planets

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER