@SebastianLague
  @SebastianLague
Sebastian Lague | Blender Character Creation (E01: Introduction) @SebastianLague | Uploaded 8 years ago | Updated 10 hours ago
In this series we'll be modeling, rigging, and animating a very simple character. We'll also import the character into the Unity game engine and hook it up to the mecanim system.

This first episode gives a quick overview of the series, and then briefly covers some basic aspects of Blender, such as changing views and working with object and edit mode.

You can find the files for all episodes here:
https://github.com/SebLague/Blender-to-Unity-Character-Creation

Blender is a free 3D graphics and animation software. You can download it here: https://www.blender.org/

If you'd like to support these videos, you can make a recurring monthly donation (cancellable at any time) through Patreon: http://bit.ly/sebPatreon
Or a once-off donation through PayPal:
http://bit.ly/SupportGamedevTutorials
Blender Character Creation (E01: Introduction)Polishing and Releasing My Tiny Geography GameKinematic Equations (E02: missile problem)Unity Create a Game Series (E09. obstacle placement)Character Creation (E09: collisions and jumping)Unity Create a Game Series (E20. recoil and reloading)Field of view visualisation (E01)Coding Adventure: Simulating Fluids[Unity] Creating a 2D Platformer (E10. variable jump height)Unity Create a Game Series (E02. gun system)Coding Adventure: Simulating an EcosystemRPG graphics E07: Armour [Blender]

Blender Character Creation (E01: Introduction) @SebastianLague