@SebastianLague
  @SebastianLague
Sebastian Lague | Field of view visualisation (E01) @SebastianLague | Uploaded 8 years ago | Updated 16 hours ago
In this miniseries (2 episodes) we create a system to detect which targets are in our unit's field of view. This is useful for stealth games and the like.

Source code + starting file:
https://github.com/SebLague/Field-of-View

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Field of view visualisation (E01) @SebastianLague