Uploaded August 2018 | Updated September 2026, 2 weeks ago
In this episode we'll create a noise filter to process noise, and layer it for more interesting terrain. Episode 04 is out for early access viewers here: patreon.com/posts/21079771
Noise script:
github.com/SebLague/Procedural-Planets/blob/master/Procedural%20Planet%20Noise/Noise.cs
Get the project files for this episode:
github.com/SebLague/Procedural-Planets
Support the creation of more tutorials and get early access to new videos: patreon.com/SebastianLague
In this episode we'll create a noise filter to process noise, and layer it for more interesting terrain. Episode 04 is out for early access viewers here: patreon.com/posts/21079771
Noise script:
github.com/SebLague/Procedural-Planets/blob/master/Procedural%20Planet%20Noise/Noise.cs
Get the project files for this episode:
github.com/SebLague/Procedural-Planets
Support the creation of more tutorials and get early access to new videos: patreon.com/SebastianLague










