Uploaded October 2016 | Updated September 2026, 3 weeks ago
In this episode we create a simple run cycle for our character, as well as an idle animation.
Download starting .blend file:
github.com/SebLague/Blender-to-Unity-Character-Creation/raw/master/Blend%20files/E05%20walk%20animation.blend
Download end file:
github.com/SebLague/Blender-to-Unity-Character-Creation/raw/master/Blend%20files/E06%20Run%20animation.blend
If you'd like to support these videos, you can make a recurring monthly donation (cancellable at any time) through Patreon: bit.ly/sebPatreon
Or a once-off donation through PayPal:
bit.ly/SupportGamedevTutorials
In this episode we create a simple run cycle for our character, as well as an idle animation.
Download starting .blend file:
github.com/SebLague/Blender-to-Unity-Character-Creation/raw/master/Blend%20files/E05%20walk%20animation.blend
Download end file:
github.com/SebLague/Blender-to-Unity-Character-Creation/raw/master/Blend%20files/E06%20Run%20animation.blend
If you'd like to support these videos, you can make a recurring monthly donation (cancellable at any time) through Patreon: bit.ly/sebPatreon
Or a once-off donation through PayPal:
bit.ly/SupportGamedevTutorials









![[movie jam] Swordfish: Behind the Scenes
A game created for the 2018 movie game jam, which took place over 10 days.
Play the game: https://sebastian.itch.io/swordfish
Source: https://github.com/SebLague/Swordfish
Liams soundcloud:
https://soundcloud.com/liamhiggo
Support the creation of gamedev tutorials:
https://www.patreon.com/SebastianLague [movie jam] Swordfish: Behind the Scenes](https://i.ytimg.com/vi/zTgpsUFJnlg/mqdefault.jpg)