Sebastian Lague | Field of view visualisation (E03: stencil shader) @SebastianLague | Uploaded 8 years ago | Updated 21 hours ago
In this bonus episode we create a stencil shader to achieve a cool limited FOV effect.
Source code:
https://github.com/SebLague/Field-of-View
Some links about stencil shader:
http://docs.unity3d.com/Manual/SL-Stencil.html
http://forum.unity3d.com/threads/unity-4-2-stencils-for-portal-rendering.191890/
Support my videos on Patreon:
http://bit.ly/sebPatreon
In this bonus episode we create a stencil shader to achieve a cool limited FOV effect.
Source code:
https://github.com/SebLague/Field-of-View
Some links about stencil shader:
http://docs.unity3d.com/Manual/SL-Stencil.html
http://forum.unity3d.com/threads/unity-4-2-stencils-for-portal-rendering.191890/
Support my videos on Patreon:
http://bit.ly/sebPatreon