@SebastianLague
  @SebastianLague
Sebastian Lague | Field of view visualisation (E03: stencil shader) @SebastianLague | Uploaded 8 years ago | Updated 21 hours ago
In this bonus episode we create a stencil shader to achieve a cool limited FOV effect.

Source code:
https://github.com/SebLague/Field-of-View

Some links about stencil shader:
http://docs.unity3d.com/Manual/SL-Stencil.html
http://forum.unity3d.com/threads/unity-4-2-stencils-for-portal-rendering.191890/

Support my videos on Patreon:
http://bit.ly/sebPatreon
Field of view visualisation (E03: stencil shader)Procedural Landmass Generation (E07: Endless terrain)Unity Create a Game Series (E23. Audio pt.2)Unity Create a Game Series (E17. weapon variation)INTEGRATION 03 - Making an RPG in Unity (E12)Unity Create a Game Series (E21. Guns and UI)[Unity] Creating a 2D Platformer (E06. moving platform basics)Introduction to Game Development (E04: writing code)[movie jam] Swordfish: Behind the Scenes

Field of view visualisation (E03: stencil shader) @SebastianLague