Field of view visualisation (E03: stencil shader) @SebastianLague
Field of view visualisation (E03: stencil shader)  @SebastianLague
Uploaded December 2015 | Updated September 2026, 3 weeks ago
In this bonus episode we create a stencil shader to achieve a cool limited FOV effect.

Source code:
github.com/SebLague/Field-of-View

Some links about stencil shader:
docs.unity3d.com/Manual/SL-Stencil.html
forum.unity3d.com/threads/unity-4-2-stencils-for-portal-rendering.191890

Support my videos on Patreon:
bit.ly/sebPatreon
Field of view visualisation (E03: stencil shader)Procedural Landmass Generation (E07: Endless terrain)Unity Create a Game Series (E23. Audio pt.2)Unity Create a Game Series (E17. weapon variation)INTEGRATION 03 - Making an RPG in Unity (E12)Unity Create a Game Series (E21. Guns and UI)Coding Adventure: Software RasterizerI Made a Game in 4 Days (for the GMTK jam)Introduction to Game Development (E04: writing code)[movie jam] Swordfish: Behind the Scenes
Sebastian Lague |

Field of view visualisation (E03: stencil shader)

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