Kinematic Equations (E01: introduction) @SebastianLague
Kinematic Equations (E01: introduction)  @SebastianLague
Uploaded November 2016 | Updated September 2026, 2 weeks ago
This video introduces the 5 kinematic/suvat equations, and shows an example of their usage in the context of video game development. It also covers how the equations can be derived.

If you'd like to support these videos, you can make a recurring monthly donation (cancellable at any time) through Patreon: bit.ly/sebPatreon
Kinematic Equations (E01: introduction)Introduction to Game Development (E12: script communication)Unity Create a Game Series (E13. random spawning)Unity Create a Game Series (E11. map navigation)Coding Adventure: TerraformingCoding Adventure: Ray-Tracing GlassProcedural Landmass Generation (E01: Introduction)Blender Character Creation (E06: Run animation)Field of view visualisation (E03: stencil shader)Procedural Landmass Generation (E07: Endless terrain)Unity Create a Game Series (E23. Audio pt.2)Unity Create a Game Series (E17. weapon variation)
Sebastian Lague |

Kinematic Equations (E01: introduction)

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER