Introduction to Game Development (E08: movement) @SebastianLague
Introduction to Game Development (E08: movement)  @SebastianLague
Uploaded April 2016 | Updated September 2026, 2 weeks ago
Welcome to episode eight of this introduction to game development in Unity with C#.

In this episode we use our knowledge of vectors from the previous episode to get a sphere chasing a cube.

Project files:
github.com/SebLague/Intro-to-Gamedev/tree/master/Episode%2008

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Introduction to Game Development (E08: movement)[Unity] 2D Curve Editor (E02: adding and moving points)Unity Create a Game Series (E06. enemy attacks)Blender Character Creation (E01: Introduction)Polishing and Releasing My Tiny Geography GameKinematic Equations (E02: missile problem)Unity Create a Game Series (E09. obstacle placement)Character Creation (E09: collisions and jumping)Unity Create a Game Series (E20. recoil and reloading)Field of view visualisation (E01)Coding Adventure: Additive SynthesisCoding Adventure: Simulating Fluids
Sebastian Lague |

Introduction to Game Development (E08: movement)

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