@SebastianLague
  @SebastianLague
Sebastian Lague | Answering Your Questions @SebastianLague | Uploaded 1 year ago | Updated 3 hours ago
Let's talk about some stuff! My process for creating videos, unfinished projects, thoughts on Godot, and more.

Support on Patreon: https://www.patreon.com/SebastianLague
My (very crude) video tools:
https://github.com/SebLague/VidTools
Godot Marching Cubes Experiment:
https://github.com/SebLague/Godot-Marching-Cubes
Shapes by Freya: https://www.youtube.com/@Acegikmo
https://acegikmo.com/shapes/
Music credits:
https://github.com/SebLague/Misc-Project-Info/blob/main/Other%20Videos/Q%26A%20Credits.txt

Chapters:
0:00 Intro
0:13 Video Creation Process
3:53 Creating Visualizations
11:50 Unfinished Projects
15:12 Learning Godot
18:35 Compute Shaders in Godot
23:48 Favourite Number
24:02 First Game Engine
26:55 Four Quick Questions
28:38 Outro
Answering Your QuestionsProcedural Landmass Generation (E13: collisions)Complex Behaviour from Simple Rules: 3 SimulationsAlgorithms Explained  minimax and alpha-beta pruningCoding Adventure: Procedural Moons and PlanetsIntroduction to Game Development (E07: vectors)RPG graphics E03: Weight painting [Blender][Unity] 2D Curve Editor (E03: closed path and auto-controls)Introduction to Game Development (E08: movement)[Unity] 2D Curve Editor (E02: adding and moving points)Unity Create a Game Series (E06. enemy attacks)[Unity] Procedural Cave Generation (E09. Collisions & Textures)

Answering Your Questions @SebastianLague