Uploaded May 2023 | Updated September 2026, 3 weeks ago
Let's talk about some stuff! My process for creating videos, unfinished projects, thoughts on Godot, and more.
Support on Patreon: patreon.com/SebastianLague
My (very crude) video tools:
github.com/SebLague/VidTools
Godot Marching Cubes Experiment:
github.com/SebLague/Godot-Marching-Cubes
Shapes by Freya: youtube.com/@Acegikmo
acegikmo.com/shapes
Music credits:
github.com/SebLague/Misc-Project-Info/blob/main/Other%20Videos/Q%26A%20Credits.txt
Chapters:
0:00 Intro
0:13 Video Creation Process
3:53 Creating Visualizations
11:50 Unfinished Projects
15:12 Learning Godot
18:35 Compute Shaders in Godot
23:48 Favourite Number
24:02 First Game Engine
26:55 Four Quick Questions
28:38 Outro
Let's talk about some stuff! My process for creating videos, unfinished projects, thoughts on Godot, and more.
Support on Patreon: patreon.com/SebastianLague
My (very crude) video tools:
github.com/SebLague/VidTools
Godot Marching Cubes Experiment:
github.com/SebLague/Godot-Marching-Cubes
Shapes by Freya: youtube.com/@Acegikmo
acegikmo.com/shapes
Music credits:
github.com/SebLague/Misc-Project-Info/blob/main/Other%20Videos/Q%26A%20Credits.txt
Chapters:
0:00 Intro
0:13 Video Creation Process
3:53 Creating Visualizations
11:50 Unfinished Projects
15:12 Learning Godot
18:35 Compute Shaders in Godot
23:48 Favourite Number
24:02 First Game Engine
26:55 Four Quick Questions
28:38 Outro






![RPG graphics E03: Weight painting [Blender]
In this episode we improve the way the mesh deforms using weight painting.
See Brackeys channel for the programming half of this series: https://www.youtube.com/user/Brackeys
Download starting rigged character here:
https://www.dropbox.com/s/rida4ptr3k1ptvt/Player%20rig.blend.zip?dl=1
Download end-of-video result here:
https://www.dropbox.com/s/zpa8d1z6po8z0uz/Player%20weight.blend.zip?dl=1
RPG gameplay programming playlist:
https://www.youtube.com/playlist?list=PLPV2KyIb3jR4KLGCCAciWQ5qHudKtYeP7
Support the creation of more gamedev tutorials:
https://www.patreon.com/SebastianLague RPG graphics E03: Weight painting [Blender]](https://i.ytimg.com/vi/nK2F-l8Wjbg/mqdefault.jpg)
![[Unity] 2D Curve Editor (E03: closed path and auto-controls)
Source: https://github.com/SebLague/Curve-Editor
Support the creation of more gamedev tutorials:
https://www.patreon.com/SebastianLague
https://www.paypal.me/SebastianLague [Unity] 2D Curve Editor (E03: closed path and auto-controls)](https://i.ytimg.com/vi/nNmFLWup4_k/mqdefault.jpg)

![[Unity] 2D Curve Editor (E02: adding and moving points)
In this episode we begin creating the curve editor.
Source: https://github.com/SebLague/Curve-Editor
Previous episode: https://www.youtube.com/watch?v=RF04Fi9OCPc
Support the creation of more gamedev tutorials:
https://www.patreon.com/SebastianLague
https://www.paypal.me/SebastianLague [Unity] 2D Curve Editor (E02: adding and moving points)](https://i.ytimg.com/vi/n_RHttAaRCk/mqdefault.jpg)
