Splatoon 3: Tide goes out in Salmon Run [47-35-44, 26/999] @TigerEars
Splatoon 3: Tide goes out in Salmon Run [47-35-44, 26/999]  @TigerEars
Uploaded January 2025 | Updated September 2026, 8 hours ago
High tide at Sockeye Station. Not a problem. Even with the Steelhead protected by two intertwining Steel Eels, I hold the Nautilus's charge, hop on to the ledge, and help splat all three. I help with a Lid that's dropped to the turf, and some Chum, before focussing on a new direction, bringing down a Lid and making a Drizzler pretty inky. A quick stop at the basket for a Scrapper, then it's on to another Lid across the way, with a splatted squidmate beneath. I dunk an egg or two and get a bit wet from some Drizzle, before waiting for two more Steel Eels to split, and heading up the wall to splat a Flyfish. A Snatcher wanders past with some eggs, so I splat them too, then focus on putting eggs in the basket. I get a bit greedy, and surrounded by Cohocks, which along with a couple of other splattings puts the run in jeopardy, but we're okay, we're okay.

I ink a few gunked-up walls to start the second wave, as my squidmates rather more sensibly splat a Big Shot. My efficiency stays low until I spot bosses appearing from the opposite shore, and head across to, well, slowly splat a Stinger with my Squiffer. But I do it, and splat half a Flyfish on my way back to the basket, where I splat a Flipper. I head up the column, pausing to redirect a Drizzler missile, and sticking around to try to send it back to the Drizzler. I leave a Flyfish to our squidmate with the Explosher and focus on the Steelheads. And a new Stinger, where the old one was. I just about avoid a Scrapper on my way out, and get back to the basket, before catching a ride with a new friend. Or I thought he was, before I was dropped in to the water.

The tide goes out completely for the final wave, and I have the Explosher. Bring on the Flyfish! Hey, there's one! And they're splatted. Other bosses don't interest me as much at the moment, but I've got to show willing, so I hit the Steelhead and Stinger, and then another Flyfish appears! I have to splat a Steelhead out of the way, but I guess that helps, and a Maws is nibbling at my toes, and doesn't go away until they're splatted. A couple of Stingers could cause problems, so I head around the side to try to get to them past all the Chum, only for a good Inkstrike to splat them. Never mind, I make my way back, bumped by a Scrapper, and pull out a Dolphin to slide under a Lid, splat it as it drops, and revive a squidmate in the same slick move. With that done, it's time to once more focus on eggs. One squidmate decides the just-surviving Stinger needs splatting, and I kinda agree with them, but their diligence lets me focus on eggs. We hit a decent tally for the wave, and finish a pretty good run. Woomy!
Splatoon 3: Tide goes out in Salmon Run [47-35-44, 26/999]Splatoon 3: Pushing for the lead in Tower Control [14(2)-6, Range Blaster]Splatoon 3: Pushing for the dunk in Rainmaker [10(3)-3, Custom Wellstring V]Splatoon 3: Too close at the end in Clam Blitz [19(4)-10, Tri-slosher]Splatoon 3: Overcoming the pain in Clam Blitz [11-7, Range Blaster]Splatoon 3: A focus on defence in Clam Blitz [14-7, Tri-slosher]Splatoon 3: Classic end to Salmon Run [32-41-28, 26/531]Splatoon 3: A brief introduction to Lemuria Hub in Tower Control [7(2)-1, Custom Hydra Splatling]Splatoon 3: Struggling to get to the end in All-Grizzco Salmon Run [50-32-46, 36/824]Splatoon 3: One-way traffic in Tower Control [14(6)-2, Range Blaster]Splatoon 3: High-tide special waves bring in the eggs in Salmon Run [57-69-45-xf, 48/1742]Splatoon 3: A little flanking can go a long way in Tower Control ]23(6)-7, Range Blaster]
Squid, Kid, Salmonid |

Splatoon 3: Tide goes out in Salmon Run [47-35-44, 26/999]

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