Splatoon 3: Too close at the end in Clam Blitz [19(4)-10, Tri-slosher] @TigerEars
Splatoon 3: Too close at the end in Clam Blitz [19(4)-10, Tri-slosher]  @TigerEars
Uploaded November 2024 | Updated September 2026, 4 days ago
I fear the Inkbrush, and not just in Clam Blitz. At least I have Toxic Mist to slow them down. And, naturally, they are the first to create a power clam, just as the splatling is atop the perch. I sit back in defence, letting my Toxic Mist make things difficult, but don't see the Nautilus drop down. I try to run away from them, not quite making it. The attack comes, but my squidmates are equal to it. I return and help repel the Nautilus and the final power clam, and try to turn our defence to attack. I find clams, ink turf, and push forwards, but my approach is a little too obvious. I return and dash back towards the purple basket, a dropped power clam tempting me in, hoping the purple team think we have abandoned it. Indeed, the Flingza Roller pulls out Tenta Missiles and looks vulnerable, but I run in to the Inkbrush, and can't compete head-on.

Our Splat Charger is doing well, I see. They splat the Nautilus, and then the Flingza Roller before I can get close. I ink some turf instead, as I can do that. I can also push forwards, and this time I surge past potential attackers, and from the side I get one splat, and some persistence a second, finding myself under the purple basket. I lack a power clam, though, and am stuck in ink in hostile territory. I do well to keep myself unsplatted, and to keep the basket relatively clear, as a squidmate comes behind to open the scoring.

We manage only the one clam, and the purple team push right back. The Inkbrush gets past us and scores, which feels inevitable, but our defence otherwise holds. I manage an extra splat as our basket closes and the purple team retreat, only to be hit unseen by my target. So it goes. I am cautious on my return, looking for where the purple team is, where they are moving. They are edging in to our turf, looking for weakness. I refuse to show any, instead finding an opportunity to move in to their space, and splatting one, two, and missing a third but assisting a squidmate. I run from the fourth, turning around not quite realising how inky I am, and getting splatted by an Ink Storm.

I lunge forwards on my return this time, forging a path to the purple team. My dash almost catches them unawares, bagging me another splat. The Flingza Roller flees to the side, my sloshing following them until it's clear someone else is in the fray. I turn and slosh them, for a mutual splatting that feels a fair result. My squidmates complete the Wipeout, and it looks like we can strike, except the our barrier breaks a moment later. The power clam must have been thrown just as the inkling was splatted. But the Wipeout does mean our basket is safe. Our opportunity is merely delayed slightly.

I grab clams, anticipating my squidmates' attack. Sure enough, they break the barrier as I get close, and manage to add the few I'm carrying to the basket as our Splat Charger, my other surviving squidmate, completes another Wipeout. I have no more clams, so I launch an Inkjet to look threatening. I know I am not threatening in the air, but the purple team don't know that yet. I get a splat, on landing, which seems lucky, and am splatted shortly after. My squidmates have keep the clams hitting the basket, however, and our lead seems comfortable now. Not even our own Wipeout seems like a problem.

I return defensively, but still get myself in to trouble, seeing two power clams waiting to be scored as I am splatted. My squidmates again hold off the assault, and I am soon back to assist. Time is running out too, so this is our last defence, and needs to hold. I use Toxic Mist, hide on walls, and drop down to help splat the Nautilus. The Flingza Roller is next, as Special weapons are deployed. The Flingza Roller tries to add to the barrage with their Tenta Missiles, sadly for them making them a sitting duck. A junk backwards and I find the Inkbrush trying to run straight through our lines. I'm in the right place to stop them.

That feels like it. I wonder if it is. There is one more, though, the N-ZAP, and they are to the side. I don't splat them in time, as they grab a power clam and break our barrier. And as the purple team super-jump back, efficient and quick, I run in to a Suction Bomb. More clams hit our basket, and I can do nothing but watch. Luckily, my squidmates can do more, and splat the purple team away, just about keeping our lead safe. But keeping it safe. Woomy!
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Splatoon 3: Too close at the end in Clam Blitz [19(4)-10, Tri-slosher]

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