Splatoon 3: Low tide to high tide Salmonid Smokeyard in Salmon Run [34-37-37-xf, 38/1254] @TigerEars
Splatoon 3: Low tide to high tide Salmonid Smokeyard in Salmon Run [34-37-37-xf, 38/1254]  @TigerEars
Uploaded November 2024 | Updated September 2026, 1 hour ago
Low tide, let's go! And it's foggy. That's fine. A Flipper can be seen clearly enough, and a Fish Finger poses little problems. The Maws climbing it is another matter, but I just run away, leaving a Splat Bomb behind. A Goldie is being shepherded nicely to the basket, for a measly one egg, and a splatted squidmate is neatly revived by our Tri-stringer before I get close. Back to the basket and up on a Lid, before I ink another Fish Finger. Trying to get up it has my squidding right in to a Flyfish missile, though, which was silly. I'm revived and splat the Fish Finger as I hear a couple of Goldies being splatted below. There are lots of eggs down there, but also lots of salmonids. That causes a couple of squidmates to get splatted, so I focus on reviving them, then try to cram a couple of last-second eggs in the basket. We left a lot on the floor, but we get through to the second wave.

It's still low tide, and I get to the basket just in time to be launched. Nice! A couple of Scrappers wander up to congratulate me, which is nice of them, but a lazy Big Shot doesn't want to. That's a paddling! I head back to the basket as eggs fly that way, and splat a Fish Finger while I'm there, moving on to a second, where I'm chased by a Maws. That interrupts my splatting, and drains my ink tank so I can't revive a squidmate. In turn, I'm splatted. A Crab revives me, and things look busy enough that an Inkstrike wouldn't be amiss, which clears the turf well enough. We dunk eggs, hit our quota, and I sacrifice myself for one more egg, not quite realising I had ages to get clear and throw it. Never mind, on to the final wave!

The tide comes in, and a Goldie is hiding. I'm happy to let it come to us, where we splat it and start dunking eggs, but we could also find the Goldie again, which we do. It wanders across the water, and once it hides I start looking for it again. Having eggs across the water is inconvenient, but I get back to transport them in to the basket, and we hit quota without issue. We get Goldie out of the gushers one last time, but can't tease many eggs out of it, but we've had a good wave overall.

We're not finished! In comes Cohozuna, and at high tide. Zuna's after me to start with, but I don't mind the attention. Zuna moves on, and I do too, going up a Fish Finger and managing to avoid a Flyfish's missiles to get three more eggs to launch at Zuna. That gets its attention, and I'm headbutted off the Finger. I sense things not quite going our way and head across the water just as I'm the sole inkling standing. Part of me wants to keep splatting, but I need to revive my squidmates. An Inkstrike does the trick. I get back to splatting. Zuna tries to squish me, and somehow I keep moving, and think that maybe I should get back to the other side of the water, where there are more eggs. The good thing is that I can hit Zuna from there, and Zuna is encouraged back anyway. I get a few more hits in, but the eggs start to dry up, and, more to the point, the turf is becoming stuffed with salmonids. I keep shooting, but we don't quite do enough to splat Cohozuna.
Splatoon 3: Low tide to high tide Salmonid Smokeyard in Salmon Run [34-37-37-xf, 38/1254]Splatoon 3: Somehow better as three in Salmon Run Eggstra Work [21-27-22-25-29, 47/1189]Splatoon 3: Battling against the tide in Tower Control [11-8, Carbon Roller Deco]Splatoon 3: Mere coppers for splatting Joe in Salmon Run [28-38-37-xs, 38/1107]Splatoon 3: Nail-biting Clam Blitz [14(3)-9, Carbon Roller Deco]Splatoon 3: Inking is my strength in Splat Zones [9(6)-2, Custom Wellstring V]Splatoon 3: Not my favourite weapons in Salmon Run [40-24-31, 24/801]Splatoon 3: Finding the water in Bluefin Depot Splat Zones [13(1)-4, Custom Wellstring V]Splatoon 3: Second-wave shenanigans in Salmon Run [46-49-39-xf, 27/1576]Splatoon 3: Ending with individual brilliance in Rainmaker [14(1)-6, Splat Charger]Splatoon 3: Blasting around the Pump Track in Splat Zones [12-3, Range Blaster]Splatoon 3: Keeping the pressure on in Tower Control [22(6)-4, Range Blaster]
Squid, Kid, Salmonid |

Splatoon 3: Low tide to high tide Salmonid Smokeyard in Salmon Run [34-37-37-xf, 38/1254]

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