Splatoon 3: Inking is my strength in Splat Zones [9(6)-2, Custom Wellstring V] @TigerEars
Splatoon 3: Inking is my strength in Splat Zones [9(6)-2, Custom Wellstring V]  @TigerEars
Uploaded August 2024 | Updated September 2026, 4 hours ago
I'm sticking with the Wellstring, and this time we have a Hydra Splatling on our team. Not much close-range support, though, even if the bucket is amazing, the other team having an Aerospray and Octo Shot Replica could be dangerous. I do a bit of quick inking from the perch before relinquishing it to the Hydra Splatling, and move down to the side for some still-ranged inking of the Splat Zones. A B-bomb flies in to the perch, so the orange team are aware of what's going on, but I focus on the Splat Zones, until we have them captured, and the lead. I push forwards a little, where I wait out an Inkstrike, only to then be pulverised by a Zipcaster. So it goes.

The map is an orange mess! I thought we were doing okay. Thankfully, there are no orange inklings pushing in to our turf, so I make a spot for myself and return to inking, and trying to push away whichever inkling is running around beneath me. We recapture the Splat Zones, which is good, and I avoid a B-bomb without issues, moving back down to the side. I resist grabbing a tasty beverage, which turns out to be a good move, as the Zipcaster is back. They run in to our Hydra Splatling, though, and with them gone maybe I can have a drink. Refreshing!

Now to hold the Splat Zones for a bit. Our Splatterscope does an amazing job of catching a B-bomb with their Ink Vac, but none of us are aware enough of the Splatana Stamper coming down the flank. They press on behind me, which I foolishly ignore, and pay for their jumping off the ledge in what could have been more obvious to me. But we have the lead again, and a pretty good one for the moment. And with the success of their splattings, the Stamper launches a threatening Zipcaster, dealing more damage to our team and turf, but thankfully running out just before they get to me. They return on foot, though, and I am still not good at tracking them. The Hydra Splatling pays for my bad aim, but gets the splat at the same time.

We have to push forwards soon, as the orange score is racking up. Their Heavy Splatling is threatening, but not threatening enough. I throw a Wave Breaker to highlight some inklings, and either distract them or make them too wary to push forwards, and another Ink Vac comes out. Along with some good inking, it's just enough to recapture the Splat Zones just before we would lose the lead again. Nice! Not even a B-bomb can interrupt us, although the Stamper almost does, and although they don't rampage through our ranks again, they do cause us to look away from the Splat Zones. We get back to battling for the Splat Zones, and with another Stamper flank avoided, we keep hold of them for a while.

I get a nice splat on the Octo Shot Replica, my projectiles catching them as they drop off the ledge, and a better splat on the Zipcaster, out to get us again. I ink my feet to get away from the Heavy Splatling's attention, only for the projectiles to catch the Zipcaster moments later. Nice! The Heavy Splatling gets away, but I really don't mind after that. I get back to our turf after that, as things get a bit hectic, and focus on keeping the Splat Zones inked. That doesn't work so well when the whole orange team are doing the same, and the Stamper comes back to wreak more havoc. And although we are pushed back, and the orange team press hard, our lead gives us the advantage in the closing seconds. All we have to do is turn the Splat Zones blue, however briefly, and the battle is won. Woomy!
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Splatoon 3: Inking is my strength in Splat Zones [9(6)-2, Custom Wellstring V]

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