SketchpunkLabs | Fun with WebGL 2.0 : 014 : Texture Masks @SketchpunkLabs | Uploaded 7 years ago | Updated 2 days ago
Today we continue from last lesson's refactored code by using it to start playing around with textures in the form of masks. When using textures this way, you turn them into stencils or paint brushes that allows you to create some unqiue textures that are programmable.
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GitHub :: https://github.com/sketchpunk/FunWithWebGL2
Patreon :: https://www.patreon.com/sketchpunk
Tumblr :: http://sketchpunklabs.tumblr.com/
Today we continue from last lesson's refactored code by using it to start playing around with textures in the form of masks. When using textures this way, you turn them into stencils or paint brushes that allows you to create some unqiue textures that are programmable.
====================================================
GitHub :: https://github.com/sketchpunk/FunWithWebGL2
Patreon :: https://www.patreon.com/sketchpunk
Tumblr :: http://sketchpunklabs.tumblr.com/