Bippo Ernesti | Final Fantasy V (PlayStation) - Strange Music from Disc Read Errors @BippoErnesti | Uploaded 1 year ago | Updated December 09 2022
This is a small compilation of sorta corrupted music tracks from FFV that I encountered during my last playthrough around January of last year. This is the result of a kinda scratched up and dirty disc combined with an old and worn PS1. I would have wanted to hear more tracks like this, but the game was very prone to hanging in this state. I later switched to a different PS1 and cleaned the disc more carefully, after which all these issues largely vanished, so these were the only tracks I got.
0:00 Slumber of the Ancient Earth/Intention of the Earth
1:17 Battle 1
2:32 Victory Fanfare
2:59 Four Valiant Hearts
3:59 Fire-Powered Ship
4:53 Four Valiant Hearts (Alt)
5:43 Slumber of the Ancient Earth/Intention of the Earth (Alt)
I actually really dig the version of Four Valiant Hearts at 4:53.
FFV is one of the most fascinating games in terms of disc read errors because it doesn't immediately implode. Some of the stuff it manages to conjure from bad data is impressive.
Things I've had happen over the years:
- Fields becoming a mess of indecipherable and equally unwalkable tiles
- Battles loading from completely wrong enemy pools (I've fought Oiseaurare/Red Harpy in Jachol Cave), or sometimes loading directly into a game over
- Music changing to a completely different track, or otherwise getting all wonky
The game gave me a really mild creepypasta experience close to 20 years ago now, where the overworld suddenly burst into a mess of corrupted graphics with a row of very dong-like shapes going across the screen accompanied by the music abruptly changing into (what I'd later learn was) Musica Machina. The next random encounter I got into was against an invisible Exdeath. Couldn't run since it was a boss fight, but all he really did was spam Old repeatedly without ever actually attacking, forcing me to reset the game.
This is a small compilation of sorta corrupted music tracks from FFV that I encountered during my last playthrough around January of last year. This is the result of a kinda scratched up and dirty disc combined with an old and worn PS1. I would have wanted to hear more tracks like this, but the game was very prone to hanging in this state. I later switched to a different PS1 and cleaned the disc more carefully, after which all these issues largely vanished, so these were the only tracks I got.
0:00 Slumber of the Ancient Earth/Intention of the Earth
1:17 Battle 1
2:32 Victory Fanfare
2:59 Four Valiant Hearts
3:59 Fire-Powered Ship
4:53 Four Valiant Hearts (Alt)
5:43 Slumber of the Ancient Earth/Intention of the Earth (Alt)
I actually really dig the version of Four Valiant Hearts at 4:53.
FFV is one of the most fascinating games in terms of disc read errors because it doesn't immediately implode. Some of the stuff it manages to conjure from bad data is impressive.
Things I've had happen over the years:
- Fields becoming a mess of indecipherable and equally unwalkable tiles
- Battles loading from completely wrong enemy pools (I've fought Oiseaurare/Red Harpy in Jachol Cave), or sometimes loading directly into a game over
- Music changing to a completely different track, or otherwise getting all wonky
The game gave me a really mild creepypasta experience close to 20 years ago now, where the overworld suddenly burst into a mess of corrupted graphics with a row of very dong-like shapes going across the screen accompanied by the music abruptly changing into (what I'd later learn was) Musica Machina. The next random encounter I got into was against an invisible Exdeath. Couldn't run since it was a boss fight, but all he really did was spam Old repeatedly without ever actually attacking, forcing me to reset the game.