Teenage Mutant Ninja Turtles - A Few Glitches  @BippoErnesti
Teenage Mutant Ninja Turtles - A Few Glitches  @BippoErnesti
Bippo Ernesti | Teenage Mutant Ninja Turtles - A Few Glitches @BippoErnesti | Uploaded 1 year ago | Updated December 09 2022
A quick little video with three short clips of glitches.

The first glitch is an unusually long fall during Area 3's Mecha Turtle boss fight. If you fall off the building after defeating the disguised form but before the true form finishes blinking into existence, the game gets confused for a while, making you fall for almost 10 seconds before smashing onto the pavement. A pretty harmless bug, but it was mildly entertaining.

The second glitch happens in Underpass 6 of Area 4, where you can get stuck under one of the conveyor belts. You have to do the slow push into the platform similar to how you can get the Missiles early at the start of Area 3. Obviously a game-ending problem, but considering you really have to put some effort into getting stuck down there, it's not a very likely bug to occur in normal gameplay.

The third and final glitch happens in Underpass 12 of Area 4 and is actually easy enough to do by pure accident. If you walk into the left end of the conveyor belt, the game will plant you in the middle of a piece of wall. If you use a subweapon to take out the guy on the right, you'll effectively softlock the game.

I've been obsessing over this game recently again. I also streamed the game and its regional counterparts a few hours earlier as of this upload. Here's a link if you're interested in checking that out: https://www.youtube.com/watch?v=KNlEqn4Kpxk

Chapters
0:00 Long Fall Glitch
0:25 Softlock in Underpass 6
0:42 Softlock in Underpass 12
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Teenage Mutant Ninja Turtles - A Few Glitches @BippoErnesti