@BastiaanOlij
  @BastiaanOlij
Bastiaan Olij | Adhoc Live Stream - doing a bit of VR experimentation in Godot @BastiaanOlij | Uploaded December 2022 | Updated October 2024, 23 hours ago.
During this stream we had a lot of fun looking at the logic I had build so far for the next part in the object interaction tutorial series and debugging the issues I was encountering.

By the end we got everything working fairly decently , good enough that I only need to tweak values to make it work perfectly. It will be some weeks before I turn this all into the next episode of the object interaction tutorial so this is a good sneak peak on what is coming.

I don't know when I will be doing the next adhoc one, that all depends on how quickly I get the tutorial together or if there are other things I want to experiment with so for live streams catch me on my next fixed Friday night stream.

Follow me on twitter for updates: twitter.com/mux213
Consider supporting me on Patreon: patreon.com/mux213

Please consider subscribing to my channel if you enjoyed the content.
Adhoc Live Stream - doing a bit of VR experimentation in GodotDev stream 28 - Godotengine OpenXR developmentGodot XR Tools part 4 - Finishing the GunUpdate on scifi fighter game July 2020 - Godot VRGodot worley noise texture tutorialGodot VR Object Interaction part 1Channel update June 2020Dev stream 36 - Godot engine developmentDev stream 7 - Building a VR space shooter in GodotDev stream 10 - Shield shader effects in our Godot VR space shooterDev stream 30 - Godot engine XR developmentGodot Smoke and mirrors part 3 - Rendering loads of objects

Adhoc Live Stream - doing a bit of VR experimentation in Godot @BastiaanOlij

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER