Godot VR Object Interaction part 1 @BastiaanOlij
Godot VR Object Interaction part 1  @BastiaanOlij
Uploaded May 2020 | Updated September 2026, 5 days ago
This series is a spinoff from my VR weapons tutorial.
I was planning to do an entry relating to handling objects but decided to do this in a broader context.
Combining lessons learned from my earlier tutorials we're going to build an environment in which we can interact with a variety of objects.

In part one we'll look at a base project I have prepared and implement the start of a dart throwing game.

Links:
- Project on github: github.com/BastiaanOlij/godot-object-interaction-vr
- HDRI Haven for our background: hdrihaven.com
- Textures from: cc0textures.com
- Solving the shader hickup: youtu.be/Cg4ZT6X0ghs
- Smoke and Mirrors part 1: youtu.be/wPzTmFHrGQk

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Godot VR Object Interaction part 1Channel update June 2020Dev stream 36 - Godot engine developmentDev stream 7 - Building a VR space shooter in GodotGodot XR Community Game Jam IV announcementDev stream 10 - Shield shader effects in our Godot VR space shooterDev stream 30 - Godot engine XR developmentGodot Smoke and mirrors part 3 - Rendering loads of objectsDev stream 42 - Working on the dungeon gameGodot XR Game Jam V AnnouncementGodot XR Gamejam July 2024 stream #2Godot VR Weapons tutorial part 7 - Projectile weapons
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Godot VR Object Interaction part 1

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