Dev stream 36 - Godot engine development @BastiaanOlij
Dev stream 36 - Godot engine development  @BastiaanOlij
Uploaded March 2021 | Updated September 2026, 5 days ago
Tonight we added a highlight shader using visual shaders to show more clearly which character is being controlled and we made the path more visible.

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Dev stream 36 - Godot engine development

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