Dev stream 13 - Continuing with our Godot VR space shooter @BastiaanOlij
Dev stream 13 - Continuing with our Godot VR space shooter  @BastiaanOlij
Uploaded September 2020 | Updated September 2026, 1 week ago
In this stream we started working on fleshing out what is going to be a part of our carrier interior where we spend our time between missions.

Just blocking out placeholder "art" and building some basic functionality where we use a raycast to detect what the player is looking at and having that react. So we have doors opening when we're looking a them and a little test globe reacting when we click on it.

We also started on having a screen that we can interact with but the system blatantly ignoring the events we sent it got me stumped and we called it a night.

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Bastiaan Olij |

Dev stream 13 - Continuing with our Godot VR space shooter

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