@BastiaanOlij
  @BastiaanOlij
Bastiaan Olij | Dev stream 41 - Updating some older projects @BastiaanOlij | Uploaded March 2022 | Updated October 2024, 1 day ago.
We ended up covering a fair bit of ground this stream.
6:10 First we cleaned up the vehicle demo so it works in Godot 3.4
1:08:30 We also did a few small improvements to my physics demo project so the explosion at the end works properly
1:35:35 Finally we build the basics of an enemy AI for our dragon in our dungeon game.

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Dev stream 41 - Updating some older projectsDev stream 39 - Having a look at GD ExtensionsGodot XR Tools part 2 - Picking up objectsGodot Grass shader tutorialJust a test - Godot racing game - no soundTrying out some entries of the Godot XR GamejamShaded cubeGodot OpenVR Part 1Rendering a tie-bomberGodot 3D shader tutorial (1): Water in 3DAdhoc livestream 3 - going to outer spaceLeap motion, teleporter and direct movement update for Godot

Dev stream 41 - Updating some older projects @BastiaanOlij

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