@BastiaanOlij
  @BastiaanOlij
Bastiaan Olij | Dev stream 10 - Shield shader effects in our Godot VR space shooter @BastiaanOlij | Uploaded August 2020 | Updated October 2024, 1 day ago.
In this stream we had a look at animating the shields.

We added a worley texture effect to make the shields less static and added a ripple effect when the shields get hit.

This is all implemented with Godot shaders.
Dev stream 10 - Shield shader effects in our Godot VR space shooterDev stream 30 - Godot engine XR developmentGodot Smoke and mirrors part 3 - Rendering loads of objectsDev stream 42 - Working on the dungeon gameGodot XR Gamejam July 2024 stream #2Godot VR Weapons tutorial part 7 - Projectile weaponsDev stream 13 - Continuing with our Godot VR space shooterDev stream 3 - Building a VR space shooter in GodotDev stream 31 - Godot engine developmentDev stream 11 - Shield shader effects in our Godot VR space shooterDev stream 48 - Godot and TiltFiveGetting Started with OpenXR in Godot (updated version)

Dev stream 10 - Shield shader effects in our Godot VR space shooter @BastiaanOlij

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