Bastiaan Olij | Dev stream 10 - Shield shader effects in our Godot VR space shooter @BastiaanOlij | Uploaded August 2020 | Updated October 2024, 1 day ago.
In this stream we had a look at animating the shields.
We added a worley texture effect to make the shields less static and added a ripple effect when the shields get hit.
This is all implemented with Godot shaders.
In this stream we had a look at animating the shields.
We added a worley texture effect to make the shields less static and added a ripple effect when the shields get hit.
This is all implemented with Godot shaders.