SketchpunkLabs | WebGL 2 : 049 : Ray Cylinder / Capsule Intersection @SketchpunkLabs | Uploaded 6 years ago | Updated 2 days ago
Now we explore a complex object for ray intersections. Capules themselves require testing cylinder and spheres to find the best intersection point on a ray.
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### Links of Interest
https://stackoverflow.com/questions/4078401/trying-to-optimize-line-vs-cylinder-intersection
https://www.gamedev.net/forums/topic/467789-raycylinder-intersection/
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GitHub :: https://github.com/sketchpunk/FunWithWebGL2
Patreon :: https://www.patreon.com/sketchpunk
Tumblr :: http://sketchpunklabs.tumblr.com/
Now we explore a complex object for ray intersections. Capules themselves require testing cylinder and spheres to find the best intersection point on a ray.
=====================================================
### Links of Interest
https://stackoverflow.com/questions/4078401/trying-to-optimize-line-vs-cylinder-intersection
https://www.gamedev.net/forums/topic/467789-raycylinder-intersection/
=====================================================
GitHub :: https://github.com/sketchpunk/FunWithWebGL2
Patreon :: https://www.patreon.com/sketchpunk
Tumblr :: http://sketchpunklabs.tumblr.com/