Uploaded April 2023 | Updated September 2026, 2 weeks ago
Topic: Shading In Unreal Engine
In this video we take a look at setting up Parallax Occlusion Mapping in Unreal Engine 5. We also look at common issues and solutions using PDO (Pixel Depth Offset) with Parallax Occlusion Mapping.
This video covers how to setup Parallax Occlusion Mapping.
Patreon:
patreon.com/renderBucket
Discord:
discord.gg/BxsersBPQc
Tags:
Computer Graphics, POM, Parallax Occlusion Mapping, Pixel Depth Offset, Shading in Unreal
Topic: Shading In Unreal Engine
In this video we take a look at setting up Parallax Occlusion Mapping in Unreal Engine 5. We also look at common issues and solutions using PDO (Pixel Depth Offset) with Parallax Occlusion Mapping.
This video covers how to setup Parallax Occlusion Mapping.
Patreon:
patreon.com/renderBucket
Discord:
discord.gg/BxsersBPQc
Tags:
Computer Graphics, POM, Parallax Occlusion Mapping, Pixel Depth Offset, Shading in Unreal
![Unreal Engine 5 Tutorial - Niagara Fluids - Flamethrower [1/2]
Summary:
In this quick 2-part tutorial you will get up and running with emitting Niagara fluids from particles.
Learn how to create interactive Fire and Smoke in Unreal Engine 5 using Niagara Fluids.
Patreon:
https://patreon.com/renderBucket
Discord:
https://discord.gg/BxsersBPQc Unreal Engine 5 Tutorial - Niagara Fluids - Flamethrower [1/2]](https://i.ytimg.com/vi/k3EBxQGVSj8/mqdefault.jpg)





![Unreal Engine 5 Tutorial - Blender Exporter - Instanced Static Mesh Exporter [2/4]
This multi-part video will also go over how to create a instance/object position exporter from Maya or Blender with Python. And how to write a Loader in Unreal 5 with Blueprints to read in those exported files from Blender or Maya.
Corrections:
rotate_euler.x y z will return radians and should be converted to degrees. This is done below in the following code adjustments.
1. Add import math at the top of the code.
2. Change data.append(obj.rotation_euler.x) to data.append(math.degrees(obj.rotation_euler.x))
3. Repeat that change for y and z as well.
Thank you to the viewers for catching this error in the comments below.
Patreon:
https://patreon.com/renderBucket
Discord:
https://discord.gg/BxsersBPQc Unreal Engine 5 Tutorial - Blender Exporter - Instanced Static Mesh Exporter [2/4]](https://i.ytimg.com/vi/migdSkt3LIc/mqdefault.jpg)



