SteamVR Motion Capture - Ninja Battle behind the scenes (EEVEE Engine) @AnimationPrepStudios
SteamVR Motion Capture - Ninja Battle behind the scenes (EEVEE Engine)  @AnimationPrepStudios
Uploaded December 2021 | Updated September 2026, 13 hours ago
Final animation: youtu.be/NPAw9nqaCnk

Recording all of the actual mocap data for this animation in 5 minutes.

live-action VR camera motion included.

Shows keyframe fixup of the camera mocap data in post production.

Hope you've enjoyed :) And please give a tumbs up!

VR Hardware:
- Vive pro HMD.
- Two Index controllers (finger tracking).
- Three Vive trackers (full body tracking).

Software:
- Mocap Fusion [VR] (v5.1.1 Luxor)
- Blender EEVEE engine.

Rendered in EEVEE using two 2080TI GPUs and a I9 CPU.
- apoximenatlly 10 minutes total render.

Please join the Discord to beta test Mocap Fusion [VR]: discord.com/invite/ErZcKaQ

MocapFusion.com

darkmast49 fightscene.mp3 - freesound.org/people/Darkmast49/sounds/157846
liezen3 scary-drums.wav - freesound.org/people/liezen3/sounds/479919
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SteamVR Motion Capture - Ninja Battle "behind the scenes" (EEVEE Engine)

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