Animation Prep Studios
SteamVR Motion Capture - Ninja Battle (EEVEE Engine)
updated
Rendered using Blender (Cycles). Motion capture created using Mocap Fusion [VR] "look for the free Playtest beta" on Steam: store.steampowered.com/app/1540000/Mocap_Fusion__VR
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Discord - discord.com/invite/ErZcKaQ
www.MocapFusion.com
Once installed you can then create mocap of running , walking and even run to stop or standing to walking animations and use the entire world.
See a example here: youtu.be/dqjEVryXiIs
- Or use with live-link to run around gigantic scenes in UE.
You can also find the 3d printed sensors on Ebay ebay.com/itm/267288633261
Then:
Download the (free) Mocap Fusion [VR] "look for the Playtest beta" or Demo from Steam: store.steampowered.com/app/1540000/Mocap_Fusion__VR
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Discord - discord.com/invite/ErZcKaQ
www.MocapFusion.com
Download Mocap Fusion (Playtest beta) on Steam, no subscription is required and you can use Blender live-link to record full body motion capture of custom avatars directly in Blender using VR or even just trackers, it's awesome and it's free!!
Download the (free) Mocap Fusion [VR] "look for the Playtest beta" or Demo from Steam: store.steampowered.com/app/1540000/Mocap_Fusion__VR
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Discord - discord.com/invite/ErZcKaQ
www.MocapFusion.com
This is a really quick video showing how to use the new props in VR and how to export them to Blender for rendering the animations!!
This feature is still in early beta!!!
-- two hand attach will be available soon--
please leave comments!!
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Download the (free) Mocap Fusion [VR] "look for the Playtest beta" on Steam : store.steampowered.com/app/1540000/Mocap_Fusion__VR
Discord - discord.com/invite/ErZcKaQ
Twitter - twitter.com/mocapfusion
Patreon - patreon.com/prepstudio
Youtube - youtube.com/c/AnimationPrepStudios
www.MocapFusion.com
This is the first actual test of the working VR treadmill and game concept integration with Cesium Ion, a new custom full body IK solvers and the updated Ethernet enabled Arduino treadmill speed controller all running together! There were some bugs and the IK was not perfect but I'm hoping things will get better in time.
This has been challenging to get working but am starting to see results! In the future I want to create tutorials and document the entire setup with parts lists and all Arduino code. But this video is only a quick demo of the concept, showing the body tracking synced with the treadmill encoder to match the real world speed. Also note that the velocity multiplier was set to 1:1 so the avatar walks as fast as IRL , but this value can be adjust to make the avatar appear to walk faster, so the gait may look better in future updates! I am just surprised things even worked!
If you could find time to please leave a comment or click like or share buttons that would so appreciated!!
I really hope you enjoyed the stream concept and please share your thoughts or any suggestions in the comments!!
Check out this related tweet
Using a Arduino to control treadmill speed from Value Index controllers: https://x.com/MocapFusion/status/1912773671908741293
This video covers five major updates including arm, leg and hip/spine solvers improvements, feet togetherness offsets, twerk and hip rotation, vis-bones, a new dynamicbone in-game adjustment and show the new avatar profiles.
This video was a lot of work but was also lots of fun to create. Hope you enjoy all of the renders! And please give the video a like!!
Download the (free) Mocap Fusion [VR] "Playtest beta" on Steam : store.steampowered.com/app/1540000/Mocap_Fusion__VR
Discord - discord.com/invite/ErZcKaQ
Twitter - twitter.com/mocapfusion
Patreon - patreon.com/prepstudio
Youtube - youtube.com/c/AnimationPrepStudios
www.MocapFusion.com
Also see - The Full Door Physics Tutorial:
mocapfusion.com/tutorials/door-physics#h.magxn6k3tik3
Check out the game I'm developing on Steam:
store.steampowered.com/app/1540000/Mocap_Fusion__VR
Please like so I can make more future videos :3
Recorded in Mocap Fusion at 60fps, exported to Blender and rendered the scene in Cycles ,
store.steampowered.com/app/1540000/Mocap_Fusion__VR
A newer rig is already being worked on with better arms , this was just one of the first renders created using Cycles, enjoy ..
This was developed so I could use the shaders for my live-stream when the avatar appears on screen.
Check out a example of the shader: youtu.be/MdV-RrkjGwU?feature=shared&t=208
Download the game from Steam to test out the shader available from the VTuber toolbox:
store.steampowered.com/app/1540000/Mocap_Fusion__VR
I recorded this video only to show the updates and proof of concept.!!
This video shows how the new features work. When I recorded the AI storyboarding example videos first I simply saved them as .mp4. Then I used the VTuber tools to create a presentation using the .mp4 as a background videos. And really simple to use and setup!
You can enable the VTuber tools and create presentations in-avatar, or even for live-streams.
The VTuber live-streamer mode and the AI storyboarding tools are both available in the app and are free on Steam. Check out the app here:
store.steampowered.com/app/1540000/Mocap_Fusion__VR
Tutorials:
- VTuber World tutorial: mocapfusion.com/tutorials/vtuber-mode
- AI Voice-Converter tutorial: mocapfusion.com/tutorials/voice-converter
please like this video to see more videos and updates about these features
Thanks for watching,
PART 1: youtu.be/cuaEO_CwpTY
PART 2: youtu.be/0fNqxQAqi-k
A VR hologram is a image or video that is displayed in VR as a stereoscopic rendered texture. Holograms are a way to add highly detailed appearing objects into a VR world using pre-rendered videos created from HD models.
Want to check holograms in VR? You can create your own or download the examples , simply follow the tutorial.
Step 1.
Download the hologram .webm videos from the tutorial here:
mocapfusion.com/tutorials/holograms
You will find three examples on the page.
- Spinning Fur Ball hologram
- Spinning Flower hologram
- Dancing Renamon hologram
Step 2.
Then Download Mocap Fusion [VR]: store.steampowered.com/app/1540000/Mocap_Fusion__VR
Look for the FREE "Playtest beta" on Steam to download the latest version (v9.4.1) that includes the new Hologram Viewer feature! Then simply load the .webm videos in the hologram viewer!
Step 3.
That's it! You should see high res cycles rendered holograms in VR!
Please support the app on Patreon (optional): patreon.com/prepstudio
Join the Discord to find more cool feature updates: discord.com/invite/ErZcKaQ
Thanks for liking my video and for watching my channel 🥰
This shows how to connect the gliders to other tow vehicles for launching.
Then by simply pressing both joystick thumbsticks at the same time will release the catch and the glider is then in free flight. Please let me know what you think of the idea!!!
And another glider video here: youtu.be/2nA0x6crid4
The game I'm using is Mocap Fusion [VR] "Playtest beta" on Steam : store.steampowered.com/app/1540000/Mocap_Fusion__VR
- Make sure to download the Playtest version (v9.3.5 or later) for the new hang glider simulator (beta) update!!!
And another glider video here: youtu.be/nlaK6wFmAN4
The game I'm using is Mocap Fusion [VR] "Playtest beta" on Steam : store.steampowered.com/app/1540000/Mocap_Fusion__VR
- Make sure to download the Playtest version (v9.3.5 or later) for the new hang glider simulator (beta) update!!!
This is a early beta of the game , these are in-game recordings and were compiled together to try to make a attack sequence. I recorded the hang glider first, then the A-10 then simply teleported the player around the map to record from different view angles, this is the flight simulator addon I've been working on for a few weeks, now you can create airshows and then review everything in VR from the ground and now even from a hang glider!!
The game in this video is the (free) Mocap Fusion [VR] "Playtest beta" on Steam : store.steampowered.com/app/1540000/Mocap_Fusion__VR
Discord - discord.com/invite/ErZcKaQ
Twitter - twitter.com/mocapfusion
Patreon - patreon.com/prepstudio
Youtube - youtube.com/c/AnimationPrepStudios
www.MocapFusion.com
To create animations like this all you need is VR and three body trackers, then Download the (free) Mocap Fusion [VR] "Playtest beta" on Steam : store.steampowered.com/app/1540000/Mocap_Fusion__VR
Discord - discord.com/invite/ErZcKaQ
Twitter - twitter.com/mocapfusion
Patreon - patreon.com/prepstudio
Youtube - youtube.com/c/AnimationPrepStudios
www.MocapFusion.com
Here are some other renders of Chickens!
- youtu.be/2b589URaBlE
- youtu.be/gIiAnnpxljA
More info on the "Blendshape FX" feature: youtu.be/DnX6q96vy2o
_________________
credits:
Chicken Model by: kednar
blendswap.com/blend/13803
These are chickens rigged for full body mocap, and they even include dynamicbone. The hen model was downloaded from Blendswap and I built it as a mocap avatar for APS.
blendshapes are used to creat the "pecking" effect and are linked to the VR controller, so by pulling the trigger quickly makes the chicken peck! I thik this adds a layer of realism and looks far better than just simple motion capture alone!
Animation was rendered in Blender EEVEE but was simply the raw mocap from APS.
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To create animations like this all you need is VR and three body trackers, then Download the (free) Mocap Fusion [VR] "Playtest beta" on Steam : store.steampowered.com/app/1540000/Mocap_Fusion__VR
You can download the custom avatar on the Steam Workshop here: steamcommunity.com/sharedfiles/filedetails/?id=3342072109
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Discord - discord.com/invite/ErZcKaQ
Twitter - twitter.com/mocapfusion
Patreon - patreon.com/prepstudio
Youtube - youtube.com/c/AnimationPrepStudios
www.MocapFusion.com
Here are some other renders of Chickens!
- youtu.be/2b589URaBlE
- youtu.be/CZCTuckPIz4
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credits:
Chicken Model by: kednar
blendswap.com/blend/13803
These are chickens rigged for full body mocap, and they even include dynamicbone. The hen model was downloaded from Blendswap and I built it as a mocap avatar for APS.
This entire animation took only a few minutes to record, export and render. None of the animation were modified and is raw mocap from APS!
So much fun to be a chicken!!
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To create animations like this all you need is VR and three body trackers, then Download the (free) Mocap Fusion [VR] "Playtest beta" on Steam : store.steampowered.com/app/1540000/Mocap_Fusion__VR
You can download the custom avatar on the Steam Workshop here: steamcommunity.com/sharedfiles/filedetails/?id=3342072109
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Discord - discord.com/invite/ErZcKaQ
Twitter - twitter.com/mocapfusion
Patreon - patreon.com/prepstudio
Youtube - youtube.com/c/AnimationPrepStudios
www.MocapFusion.com
Here are some other renders of Chickens!
- youtu.be/gIiAnnpxljA
- youtu.be/CZCTuckPIz4
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credits:
Chicken Model by: kednar
blendswap.com/blend/13803
The new Shoulder Low Limit slider can be used to clamp the clavicle bone rotation so they do not rotate below a set angle.
The new Shoulder Pos Offset slider adds positive rotation offset to the clavicle bone.
And can be used any avatar, eg. avatars wearing tuxedos or where shoulder rotation needs to be limited.
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Now available in the latest Playtest beta (v9.2.1) on Steam!!
Download the (free) Mocap Fusion [VR] "Playtest beta" on Steam : store.steampowered.com/app/1540000/Mocap_Fusion__VR
Discord - discord.com/invite/ErZcKaQ
Twitter - twitter.com/mocapfusion
Patreon - patreon.com/prepstudio
Youtube - youtube.com/c/AnimationPrepStudios
www.MocapFusion.com/live-link
Please like the video so I'll keep working on the feature!
As the player walks in a circle the avatar walks in a straight line.
For hallways make sure to enable the "Lock Path" and "Look Turn" options, this is so you can set the path angle by pressing trigger, then the avatar will walk along the designated path.
This feature works best with maps of corridors and hallways where the parallax is very small, avoid large open maps or might notice motion sickness.
This feature was designed for a playspace of at least 10' x 10' , any less and you will notice the rotation since the users is spinning around the small radius and will make you dizzy really quick, but with larger playspace then yeah you could explore the world with a contentious full body tracked mocap animation and would barely notice any counter rotation, for warehouse-sized playspace (30' x 30') this feature would really rock!!
Related videos:
- Infinite Walk VR (beta) walking simulator and Motion capture: youtu.be/vOTOF2D2qus
Check out the update announcement on Steam: store.steampowered.com/news/app/1858670/view/4243035499695656497
Now available in the latest Playtest beta (v9.2.0) on Steam!!
Download the (free) Mocap Fusion [VR] "Playtest beta" on Steam : store.steampowered.com/app/1540000/Mocap_Fusion__VR
Discord - discord.com/invite/ErZcKaQ
Twitter - twitter.com/mocapfusion
Patreon - patreon.com/prepstudio
Youtube - youtube.com/c/AnimationPrepStudios
www.MocapFusion.com
Please like the video so I'll keep working on the feature!
As the player walks in a circle the avatar walks in a straight line.
This feature works best with maps of corridors and hallways where the parallax is very small, avoid large open maps or might notice motion sickness.
This feature was designed for a playspace of at least 10' x 10' , any less and you will notice the rotation since the users is spinning around the small radius and will make you dizzy really quick, but with larger playspace then yeah you could explore the world with a contentious full body tracked mocap animation and would barely notice any counter rotation, for warehouse-sized playspace (30' x 30') this feature would work really well
Related videos:
- Infinite Walk VR (beta): youtu.be/ecvkL1LMC6o
Check out the update announcement on Steam: store.steampowered.com/news/app/1858670/view/4243035499695656497
Now available in the latest Playtest beta (v9.2.0) on Steam!!
Download the (free) Mocap Fusion [VR] "Playtest beta" on Steam : store.steampowered.com/app/1540000/Mocap_Fusion__VR
Discord - discord.com/invite/ErZcKaQ
Twitter - twitter.com/mocapfusion
Patreon - patreon.com/prepstudio
Youtube - youtube.com/c/AnimationPrepStudios
www.MocapFusion.com
Please like the video so I'll keep working on the feature!
This video shows the new "VTuber Desk" world. Also the ragdoll physics.
What's new? Well a lot! The APS SDK even received updates and now includes a few example scenes in the new VTuberRoom folder.
Live streamers and VTuber can create custom scenes with the screen alignment and avatar spawn points setup for transparent overlay mode so the avatar is always located at one corner of the desktop screen. A custom desk model can be used in pace of the desk model in this example. By using the APS SDK's includes example scenes creators can quickly adapted the "VTuber Desk" example scene to their own custom scenes.
Here's the full tutorial: mocapfusion.com/vtuber-room
The app is free on Steam for anyone wanting to try out the VTubing, just look for the Playtest beta (VTuber update v9.0.9) and please join the discord and let us know your feedback!!
Please subscribe to get updates about this feature in the future.
Hope you have a wonderful day and thanks for checking out my video!
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Download the (free) Mocap Fusion [VR] "Playtest beta" on Steam : store.steampowered.com/app/1540000/Mocap_Fusion__VR
Discord - discord.com/invite/ErZcKaQ
Twitter - twitter.com/mocapfusion
Patreon - patreon.com/prepstudio
Youtube - youtube.com/c/AnimationPrepStudios
www.MocapFusion.com
Equestrian motion capture!
Download the (free) Mocap Fusion [VR] "Playtest beta" on Steam : store.steampowered.com/app/1540000/Mocap_Fusion__VR
Discord - discord.com/invite/ErZcKaQ
Twitter - twitter.com/mocapfusion
Patreon - patreon.com/prepstudio
Youtube - youtube.com/c/AnimationPrepStudios
www.MocapFusion.com
Download the (free) Mocap Fusion [VR] "Playtest beta" on Steam : store.steampowered.com/app/1540000/Mocap_Fusion__VR
Discord - discord.com/invite/ErZcKaQ
Twitter - twitter.com/mocapfusion
Patreon - patreon.com/prepstudio
Youtube - youtube.com/c/AnimationPrepStudios
www.MocapFusion.com
Download the (free) Mocap Fusion [VR] "Playtest beta" on Steam : store.steampowered.com/app/1540000/Mocap_Fusion__VR
Discord - discord.com/invite/ErZcKaQ
Twitter - twitter.com/mocapfusion
Patreon - patreon.com/prepstudio
Youtube - youtube.com/c/AnimationPrepStudios
www.MocapFusion.com
My website: mocapfusion.com
See the full tutorial I created for this video: youtu.be/GlZ6t5fS4sY
My website: mocapfusion.com
Download the (free) Mocap Fusion [VR] "Playtest beta" on Steam : store.steampowered.com/app/1540000/Mocap_Fusion__VR
Discord - discord.com/invite/ErZcKaQ
Twitter - twitter.com/mocapfusion
Patreon - patreon.com/prepstudio
Youtube - youtube.com/c/AnimationPrepStudios
www.MocapFusion.com
This is a yacht simulator/trainer game I just developed entirely for fun but I tried to create the simulation to look as real as I could in only a few days - the game is still in development and I hope to add even more models and new ocean worlds soon. I added this as a feature to the VR game I developed on Steam. You're welcome to download the Playtest or demo and take the new cruiser out for a spin!
Download the (free) Mocap Fusion [VR] "Playtest beta" on Steam : store.steampowered.com/app/1540000/Mocap_Fusion__VR
Questions? Feedback? Find me on these Social networks:
Discord - discord.com/invite/ErZcKaQ
Twitter - twitter.com/mocapfusion
Patreon - patreon.com/prepstudio
Youtube - youtube.com/c/AnimationPrepStudios
www.MocapFusion.com
Thanks for watching and Happy sailing ^v^
Check out the APS-for-Oculus tutorial for full setup instructions: mocapfusion.com/oculus-link-setup
Software used:
Mocap Fusion [VR] on Steam: store.steampowered.com/app/1540000/Mocap_Fusion__VR
Live Motion Capture Plugin for UE: unrealengine.com/marketplace/en-US/product/611fed7407234035aea53a0e62d6e802
Social:
Twitter - twitter.com/mocapfusion
Discord - discord.com/invite/ErZcKaQ
Patreon - patreon.com/prepstudio
Youtube - youtube.com/c/AnimationPrepStudios
www.MocapFusion.com
Thanks for watching ^v^
Please check out the Discord for showcases and tutorials!
Software used:
Mocap Fusion [VR] on Steam: store.steampowered.com/app/1540000/Mocap_Fusion__VR
Live Motion Capture Plugin for UE: unrealengine.com/marketplace/en-US/product/611fed7407234035aea53a0e62d6e802
Social:
Twitter - twitter.com/mocapfusion
Discord - discord.com/invite/ErZcKaQ
Patreon - patreon.com/prepstudio
Youtube - youtube.com/c/AnimationPrepStudios
www.MocapFusion.com
Thanks for watching ^v^
This is one example of the many features available in Mo-Fu !
See the full tutorial here: youtu.be/ZOjv8gEZSeU
Other example: youtu.be/RHK9yjaQEUA
Software used:
Mo-Fu (Mocap Fusion [VR]) available on Steam: store.steampowered.com/app/1540000/Mocap_Fusion__VR
Social:
Twitter - twitter.com/mocapfusion
Discord - discord.com/invite/ErZcKaQ
Patreon - patreon.com/prepstudio
Youtube - youtube.com/c/AnimationPrepStudios
www.MocapFusion.com
Thanks for watching ^v^
This is one example of the many features available in Mo-Fu !
See the full tutorial here: youtu.be/ZOjv8gEZSeU
Other example: youtu.be/-IVkx1sBJEQ
Software used:
Mo-Fu (Mocap Fusion [VR]) available on Steam: store.steampowered.com/app/1540000/Mocap_Fusion__VR
Social:
Twitter - twitter.com/mocapfusion
Discord - discord.com/invite/ErZcKaQ
Patreon - patreon.com/prepstudio
Youtube - youtube.com/c/AnimationPrepStudios
www.MocapFusion.com
Thanks for watching ^v^
Software used:
Mo-Fu (Mocap Fusion [VR]) available on Steam: store.steampowered.com/app/1540000/Mocap_Fusion__VR
Social:
Twitter - twitter.com/mocapfusion
Discord - discord.com/invite/ErZcKaQ
Patreon - patreon.com/prepstudio
Youtube - youtube.com/c/AnimationPrepStudios
www.MocapFusion.com
Thanks for watching ^v^
If you'd like to us VR to record motion capture and render animations in Blender check out the game I'm developing on Steam: store.steampowered.com/app/1540000/Mocap_Fusion__VR
This was created using only a VR headset and some trackers!!
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www.MocapFusion.com
Social:
Twitter - twitter.com/mocapfusion
Discord - discord.com/invite/ErZcKaQ
Patreon - patreon.com/prepstudio
Youtube - youtube.com/c/AnimationPrepStudios
Full showcase: youtu.be/5ILSEkWsdMs
If you'd like to us VR to record motion capture and render animations in Blender check out the game I'm developing on Steam: store.steampowered.com/app/1540000/Mocap_Fusion__VR
Avatar available on the Steam Workshop: steamcommunity.com/sharedfiles/filedetails/?id=3048829939
Gorilla Tag Rigs (Steam Workshop):
steamcommunity.com/sharedfiles/filedetails/?id=3042617164
steamcommunity.com/sharedfiles/filedetails/?id=3042616825
If you'd like to us VR to record motion capture and render animations in Blender check out the game on Steam: store.steampowered.com/app/1540000/Mocap_Fusion__VR
Check out the game on Steam: store.steampowered.com/app/1540000/Mocap_Fusion__VR
This was created using a VR headset and some trackers!!
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Light saber prop on the Workshop: steamcommunity.com/sharedfiles/filedetails/?id=2859819446
Second Life avatar on the Workshop: steamcommunity.com/sharedfiles/filedetails/?id=3028466090
The feature is beta and still a work in progress, there are a lot of updates planned for this including AI, maybe. However the current feature allows for manual posing and making patch edits. The feature can be used in real-time, when the Record toggle is enabled the existing mocap frame is overwritten with the edits, so it should be possible to iterate and record any number of edits.
Check out the game on Steam: store.steampowered.com/app/1540000/Mocap_Fusion__VR
The model is entirely physics based using joint systems in Unity engine. The custom IK model offsets are controller by the AI to produce a stable platform simulation with LSTM.
See also (trot gait): youtu.be/KdwGJ9asR8Q
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Read more about this project here: discord.com/channels/738881083256471703/770731544452530266/1107874006754926684
After developing a custom IK model and gait planner I used machine learning to stabilize the platform :)
See also (stable platform): youtu.be/jN9GUNnfERM
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Read more about this project here: discord.com/channels/738881083256471703/770731544452530266/1107874006754926684
- iPhone X or higher required.
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Download the Full Project Example on Github:
github.com/guiglass/Sidekick-Plugin-For-Unity
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Related Videos:
youtu.be/A5vrH3fNN0o
youtu.be/_eKAQv_z6bQ
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www.MocapFusion.com
Social:
Twitter - twitter.com/mocapfusion
Discord - discord.com/invite/ErZcKaQ
Patreon - patreon.com/prepstudio
Youtube - youtube.com/c/AnimationPrepStudios
I uploaded the project and source code and made everything available on Github 😎
The Dragon model includes a Animator controller and Blendertree for Idle, Walk and Die animations. You can use this as a template for building other games or live-avatar scenes!!
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The objective of the game is to survive the drone attacks by breathing fire to destroy the enemy drone swarm.
Controls and Inputs:
"Jaw Open" blendshape controls Fire Breathing - the player literally breaths fire to attack!
"Tongue Out" blendshape controls Belching Gas - gas make the Dragons fire breath stronger!
- Player's head rotation controls where the dragon is looking.
- If a drone hits the character it inflicts damage, too much damage and the character dies.
- There are 9 levels, good luck surviving the ninth level muhahaha!!
- iPhone X or higher required.
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Download the Full Project Example on Github:
github.com/guiglass/Sidekick-Plugin-For-Unity
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Related Videos:
youtu.be/ObtHQCmSBew
youtu.be/A5vrH3fNN0o
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www.MocapFusion.com
Social:
Twitter - twitter.com/mocapfusion
Discord - discord.com/invite/ErZcKaQ
Patreon - patreon.com/prepstudio
Youtube - youtube.com/c/AnimationPrepStudios
Includes Animator controller with Blendertree for Idle, Walk and Die animation states! Use this template to build even more complex games or live avatar scenes.
- iPhone X or higher required.
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Download the Full Project Example on Github:
github.com/guiglass/Sidekick-Plugin-For-Unity
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Related Videos:
youtu.be/ObtHQCmSBew
youtu.be/_eKAQv_z6bQ
----------
www.MocapFusion.com
Social:
Twitter - twitter.com/mocapfusion
Discord - discord.com/invite/ErZcKaQ
Patreon - patreon.com/prepstudio
Youtube - youtube.com/c/AnimationPrepStudios
Download Mocap Fusion [VR] Luxor on Steam: store.steampowered.com/app/1540000/Mocap_Fusion__VR
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Software used:
- Mocap Fusion [VR] Luxor v5.7.4
Social:
Twitter - twitter.com/mocapfusion
Discord - discord.com/invite/ErZcKaQ
Patreon - patreon.com/prepstudio
Youtube - youtube.com/c/AnimationPrepStudios
www.MocapFusion.com
Thanks for watching ^v^
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BlackHawk model - blendswap.com/blend/4383 - License: CC-0


