Splatterhouse (Arcade) - New Stage 6 Boss Speedrun Strategy @joshthefunkdoc
Splatterhouse (Arcade) - New Stage 6 Boss Speedrun Strategy  @joshthefunkdoc
Uploaded November 2012 | Updated September 2026, 1 day ago
This is more luck-dependent than just mashing punch, but it's at least worth doing when there aren't any monster eggs onscreen. Comparing punching to sliding when both are uninterrupted by eggs, sliding is somewhere between 3-4 seconds faster.

The key to the slides is to just barely tap left+jump then immediately shift to down (to make Rick crouch in midair) then down/right diagonally. For any fighting-game fans out there, I do this as a half-circle motion and just stop at d/f.
Splatterhouse (Arcade) - New Stage 6 Boss Speedrun StrategyPower Grid - France 3-Player Game (Purple-Blue-Yellow), funkdoc/Sparablinda/blakePower Grid - BSW 5-Player Game (USA w/o Yellow, funkdoc/Soledad/amitss1/realrecord/lmjia111)Power Grid - Two France Games (2P w/ funkdoc vs. teokop & 4P w/ psteinx/funkdoc/teokop/amitss1)Power Grid - Germany 2-Player Game (Brown-Yellow-Purple), psteinx vs. funkdocPower Grid - BSW 2-Player Game (Italy Blue-Yellow-Aqua, funkdoc vs. teokop)Power Grid - Germany 4-Player Game (Brown-Yellow-Purple-Red), Selasphorus/funkdoc/amitss1/teokopPower Grid - Italy & France 2-Player Games (funkdoc vs. Sparablinda)Power Grid - Germany 3-Player Game (Aqua-Yellow-Purple), psteinx/mastaba/funkdocPower Grid - France 2-Player Game (Blue-Purple-Red), funkdoc vs. amitss1DD Crew (MAME) - 1CC Speedrun in 36:03Splatterhouse (MAME) - Speedrun in 14:02 by funkdoc
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Splatterhouse (Arcade) - New Stage 6 Boss Speedrun Strategy

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