Splatoon 3: Back-and-forth in Barnacle & Dime Splat Zones [13(4)-4, Tri-slosher] @TigerEars
Splatoon 3: Back-and-forth in Barnacle & Dime Splat Zones [13(4)-4, Tri-slosher]  @TigerEars
Uploaded September 2024 | Updated September 2026, 2 days ago
I'm trying to be cautious but active, which maybe gets the Splat Zones orange at the start, but it keeps me unsplatted for the first thirty seconds. After that, I get a bit more daring, and a lunge splats the Splattershot, and a second lunge extends my luck to splat the Sploosh-o-matic too. I then lose my sense and wait for a Zipcaster to land, with my back to the returning orange team inklings I just splatted. I shouldn't have got out of there, but I do, and back to relative safety. The orange team then pull out their Specials and claim the Splat Zones and push us back. I whip out an Inkjet and uncharacteristically get a splat, before then getting nicely splatted by the jumping Stamper.

Our lead is threatened as I return, and gone before I get back. And just as the turf below me looks safe, it's not, and I'm splatted from behind by the Splattershot. The orange team increase their lead as we battle to get close to the Splat Zones again. Splatting the Splattershot is a good start, but running in to a Suction Bomb seen to late doesn't help. But we've claimed some turf and have got back to the Splat Zones, contesting them initially then getting back to scoring.

I hide from a Hammer, which is splatted early, and a Trizooka, then move up to get a nice splat on the Splattershot, before tidying up some orange mess around the Splat Zones. I get my Toxic Mist working, which slows down longer-ranged ink flying in to the Splat Zones, and the Splat Zones stay a nice blue until we're back in the lead. As the orange team let Specials fly again, I take to the air to risk another Inkjet, which doesn't do much more than ink a bit of turf, but I'm also not splatted. I'll take it.

I land to hide from another Trizooka, while the Splat Zones linger in a mixed-colour state, and although some opportunistic sloshing splats the Stamper, the Splat Zones turn orange. That undoes a chunk of work, but not having been physically knocked back we remain in a strong position. A splat on the Splattershot is good, and I dodge away from a Suction Bomb this time, but I am splatted by the Sploosh-o-matic moments later. I splat them too, so it's not terrible, and the Splat Zones stay blue as I return. I try a different path, which works thanks to my squidmate sacrificing themself, and I continue my sneaky move to get a double-splat, thanks to an inkling super-jumping in with Stealth Jump.

Now we hold the high position, stopping the orange team from returning. I'm happy to let my squidmates apply most of the pressure, sitting back with my bucket ready to slosh when needed. And it turns out not to be needed, as the battle is won soon after. Woomy!
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Squid, Kid, Salmonid |

Splatoon 3: Back-and-forth in Barnacle & Dime Splat Zones [13(4)-4, Tri-slosher]

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