Splatoon 3: Relying on the Inkbrush for points in Clam Blitz [21(5)-6, Range Blaster] @TigerEars
Splatoon 3: Relying on the Inkbrush for points in Clam Blitz [21(5)-6, Range Blaster]  @TigerEars
Uploaded October 2024 | Updated September 2026, 2 days ago
I haven't battled in the Hub enough to know what to do in Clam Blitz, which may be apparent early on. But I'm not letting the Painbrush get away with hiding up there, and my perseverance pays off, even snagging an assist on the Flingza Roller. But it is a mere diversion, as a power clam is heading to our basket! I chase back, and thankfully the inkling wants to throw an Inkstrike more than the clam. I try to make some progress next, but stop when I see the Ballpoint Splatling. I can't quite hit them twice, so I move on, then back, then get caught by the Flingza Roller, and end up jumping backwards in to an Inkstrike. How many times have I done that, I wonder.

Our turf control doesn't look great. It's not bad, but the stage definitely looks more orange. Even so, by the time I've moved up a little, we've scored. That's our Inkbrush, not needing turf to move freely. Not having clams, I hold back, and catch the Octo Shot Replica coming my way. Then I collect clams, hoping to super-jump to the basket, but by the time I have enough to make it worthwhile, the basket has closed. Never mind, I push forwards and toss the power clam as a decoy. Tossing a Wave Breaker is a good idea too, bagging a double-splat somehow. That makes me want to get the power clam and make a move on the basket, but I can't quite splat the Octo Shot Replica out for revenge.

I super-jump forwards on my return, in to empty turf, and go hunting for clams. I find some, but not as many as the orange team have. They are taking the short-cut to our basket. But they don't know I'm behind them. I splat one in the back, in a sporting way, and catch another super-jumping in, and see that the power clam hasn't been scored yet. Instead, the carrier has jumped in to an Inkjet. I hit them once in the air, once when they land. It's a curious obsession the orange team has to activate Specials instead of scoring clams.

I have a power clam. I keep it for too long, as well, making me an easy target. I toss it and look for splats, finding one but again out-manoeuvred by the Octo Shot Replica. That's two I've wasted. It's good we still have the lead. I see the Flingza Roller coming to our basket on my return, and hit them twice for the splat, then go hunting the orange power clam. I find it, but leave it for a super-jumper. Thankfully, my squidmates turn the power clam away from our basket, but I can't hit them from under the bridge. I dodge the Flingza Roller's counter-attacks, but lose them in the ink, so go looking for clams. I find a couple, but also see the orange team mounting an attack. I can't get back in time, and the best I can do is splat the Octo Shot Replica with a Wave Breaker after they splat me.

The orange team scores, and adds the single clam they need to steal the lead. Still, we have over a minute to recover. I scoot around the edge for a bit, not really achieving much, but looking for clams. I splat the Octo Shot Replica, chasing me, and drop off the bridge to hide behind a Splattercolour screen. It kinda helps, but missing the super-jumper by a fraction lets them get behind me for the splat, just as I was building up some forward momentum.

Time is running out, and the situation doesn't look good. I return alone, my squidmates splatted, so I sensible hold back to defend until we're back to full strength. The orange team is mounting another attack, and are throwing everything they have at us. Thankfully, they are in a depression, and I can hit them better than they can hit me. I don't quite realise no one else is approaching our basket, but manage to chase the power clam anyway. I splat them, and hope to wait for the super-jumper, but can't get away from the Splat Bomb thrown my way. Luckily, we have the Inkbrush, and they repeat their first bold assault on the orange basket, going in solo, and scoring for the second time. The only scores for our team. But it's enough. Woomy!
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Splatoon 3: Relying on the Inkbrush for points in Clam Blitz [21(5)-6, Range Blaster]

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