One Year of Game Development - Traction Point @MadrigalGames
One Year of Game Development - Traction Point  @MadrigalGames
Uploaded October 2024 | Updated September 2026, 1 week ago
Let's have a look at how the development of Traction Point went, during the past year. Read more in the development blog at madrigalgames.com

The original demo checklist video: youtu.be/jJd68MoVkwo
Video recorder: youtu.be/zBhhckL5Q4k
Video coded and player: youtu.be/cgFCS9t41vU

Discord: discord.gg/k8CxSpsCnB
One Year of Game Development - Traction PointGamedev & chill⚡C++/C#/Zig Gamedev LiveZig⚡Blender⚡Traction Point - gamedev Live! - #8Working on my custom game audio solutionbyProd Tutorial - Part 2: Node GraphsC++/C#/Zig GameDev Live #36⚡More physics fun!Level & Asset Speed DesignC++/C#/Zig GameDev Live #59⚡More level design!Traction Point devstream - Modeling cliffs using Geometry Nodestransmission007transmission021 - creating a mission through visual scriptingGood job AI driver! #gamedev #indiedev #ziglang
Madrigal Games |

One Year of Game Development - Traction Point

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