Zig⚡Blender⚡Traction Point - gamedev Live! - #8 @MadrigalGames
Zig⚡Blender⚡Traction Point - gamedev Live! - #8  @MadrigalGames
Uploaded April 2024 | Updated September 2026, 1 week ago
More Traction Point development. This time we'll do a little bit of level and asset design and work on the look / art style of the game. Come and say hi!

#indiedev #gamedev #ziglang #blender
Zig⚡Blender⚡Traction Point - gamedev Live! - #8Working on my custom game audio solutionbyProd Tutorial - Part 2: Node GraphsC++/C#/Zig GameDev Live #36⚡More physics fun!Level & Asset Speed DesignC++/C#/Zig GameDev Live #59⚡More level design!Traction Point devstream - Modeling cliffs using Geometry Nodestransmission007transmission021 - creating a mission through visual scriptingGood job AI driver! #gamedev #indiedev #ziglangC++/C#/Zig GameDev Live #47⚡Lightmapping the levelTraction Point gamedev Live #25⚡Custom Engine, Zig, C++, Blender
Madrigal Games |

Zig⚡Blender⚡Traction Point - gamedev Live! - #8

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