Working on my custom game audio solution @MadrigalGames
Working on my custom game audio solution  @MadrigalGames
Uploaded September 2024 | Updated September 2026, 1 week ago
Solo indie developer making Traction Point, a vehicle action puzzle game using a self-made engine and tools. Here I am working on my custom game audio solution called Timbre. Come say hi!

#indiedev #gamedev #gameengine #ziglang #cpp #blender3d
Working on my custom game audio solutionbyProd Tutorial - Part 2: Node GraphsC++/C#/Zig GameDev Live #36⚡More physics fun!Level & Asset Speed DesignC++/C#/Zig GameDev Live #59⚡More level design!Traction Point devstream - Modeling cliffs using Geometry Nodestransmission007transmission021 - creating a mission through visual scriptingGood job AI driver! #gamedev #indiedev #ziglangC++/C#/Zig GameDev Live #47⚡Lightmapping the levelTraction Point gamedev Live #25⚡Custom Engine, Zig, C++, Blendertransmission000
Madrigal Games |

Working on my custom game audio solution

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